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War Wind

in library

4/5

( 49 Reviews )

4

49 Reviews

English & 2 more
FREE
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War Wind
Description
The Ancient, alien world of Yavain teeters on the brink of anarchy as the winds of change threaten to blow civilisation asunder! For centuries, four diverse races have tolerated a precarious balance of power. But the time has come for change. A new order is in the wind - AND IT WILL BE BORN OF BLOOD...
User reviews

4/5

( 49 Reviews )

4

49 Reviews

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Product details
1996, DreamForge Intertainment, ESRB Rating: Teen...
System requirements
Windows XP / Vista / 7 / 8 / 10, 1.8 GHz, 1 GB RAM, 3D graphics card compatible with DirectX 9.0c an...
Time to beat
19.5 hMain
-- Main + Sides
-- Completionist
19.5 h All Styles
Description
The Ancient, alien world of Yavain teeters on the brink of anarchy as the winds of change threaten to blow civilisation asunder! For centuries, four diverse races have tolerated a precarious balance of power. But the time has come for change. A new order is in the wind - AND IT WILL BE BORN OF BLOOD AND FIRE! War Wind allows you to view this epic struggle through the eyes of four unique races, each with its own strengths, weaknesses and distinctive A.I. A real-time strategy masterwork, War Wind features 28 ready-to-play scenarios. A powerful Scenario Editor that allows you to place units and build new battles. And a story of such compelling depth you won't believe it's just a game.
  • Carry your 8 favourite units from scenario to scenario
  • Advanced combat options, including stealth movement, bio mechanically enhanced units and monstrosities
  • Units can advance in rank through training, gaining power along the way
  • Achieve vicory through diverse means, such as combat, spell-casting and alliances
  • forces can gain prestige, attracting wandering heroes to aid in campaigns
Goodies
reference card manual
System requirements
Minimum system requirements:

Please Note: Multiplayer is NOT supported.

Please Note: Multiplayer is NOT supported.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
19.5 hMain
-- Main + Sides
-- Completionist
19.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'1996-09-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
355 MB
Rating:
ESRB Rating: Teen (Animated Violence)

Game features

Languages
English
audio
text
Deutsch
audio
text
français
audio
text
Buy series (2)
Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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User reviews

Posted on: August 24, 2016

z3eMkO

Verified owner

Games: 119 Reviews: 8

Skip this game, there are better ones

I bought this game led by the positive reviews of the others. That turned to be a mistake. If you have never heard about this game before, there is simple explanation for it - it is so bad it does not deserve to be mentioned or remembered. It has nothing to do with StarCraft except there are aliens in it. In fact StarCraft is light years ahead compared to this game. Let us ignore the outdated graphics - it's a quite old game, and focus on the game play. It's bad. It puts heavy emphasis on micromanagement and there is no AI to help you. Let's take Age of Empires for example. To produce a single unit you have to make two key presses or clicks: select a building and select the unit you want to build. In this game at least four clicks are required for a simple warrior. If you want to fully upgrade him that's 12 more clicks - 2 for every possible upgrade. You need a mage? That's 2 more clicks for every spell you need. Now imagine you want to build an army of 10 units. In AoE this is 3 clicks - select a building and shift click the unit you want. In this game there are at least 100. OK let's say you want to gather some resources. You send your worker to chop some trees. In several minutes you may find your worker three screens away, because for some kind of reason they gather resources in a ray: they chop trees in some direction until they reach the end of the map, ignoring the fact there is plenty of resources near your base. And that's when your worker does not stop working for some unknown reason, although there is plenty of resources near him. Another thing that one should not ignore is the way you control your units - the left click is for both selection of a unit and moving it through out the map. This is quite inconvenient and leads to a lot of unnecessary selecting of units when you want to move other units near them. There are more annoying things in this game but these are some of the major ones. If you really want to try this game, wait for a discount.


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