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War for the Overworld Ultimate Edition

in library

4.6/5

( 10 Reviews )

4.6

10 Reviews

English & 8 more
Why buy on GOG.COM?
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War for the Overworld Ultimate Edition
Description
If you desire the absolute incarnation of evil, then look no further than the Ultimate Edition, which features: base game, Heart of Gold expansion, My Pet Dungeon expansion, The Under Games expansion, Underlord Edition extras (dungeon theme, soundtrack, lore books). War for the Overworld Tired...
Critics reviews
11 %
Recommend
The Jimquisition
7.5/10
Metro GameCentral
7/10
User reviews

4.6/5

( 10 Reviews )

4.6

10 Reviews

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Product details
2018, Brightrock Games, ...
System requirements
Windows 7 / 8 / 10 (64-bit), Dual Core CPU @ 2.5GHz, 4 GB RAM, Nvidia GT450 series with 512MB RAM or...
DLCs
War for the Overworld: Crucible, War for the Overworld: Heart of Gold, War for the Overworld: The Un...
Description
If you desire the absolute incarnation of evil, then look no further than the Ultimate Edition, which features: base game, Heart of Gold expansion, My Pet Dungeon expansion, The Under Games expansion, Underlord Edition extras (dungeon theme, soundtrack, lore books).

War for the Overworld
Tired of invading dungeons? It's time you built your own! War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. Carve out your Dungeon and conquer the Overworld!
Just looking for the base game?


Underlord Edition Extras
In War for the Overworld, each and every Underlord is their own unique being. A dungeon is a direct reflection of an Underlord’s presence and individuality. The Underlord Edition includes an extra Dungeon Theme, game soundtrack, lore book The Dungeoneer’s Guide to the Underworld (English only), and short story compilation All That Is Gold (English only)!
Want the complete Underlord Edition instead?


Heart of Gold Expansion
Heart of Gold is the first narrative expansion to War for the Overworld, which puts you in the role of the gold-hungry Underlord Kasita. Under the mentorship of the despicably devious Mendechaus (voiced by Richard Ridings), you’ll sate your thirst for wealth and power in the golden dukedom of Phaestus.

My Pet Dungeon Expansion
My Pet Dungeon is the chilled-out management experience in War for the Overworld - an 8-level campaign voiced by Richard Ridings and focused on exploration and discovery, where the only restriction is your own devilish fancy.

Crucible Expansion
Crucible is the survival game mode in War for the Overworld, pitting you against your evil mentor turned bloodthirsty invigilator, Mendechaus (Richard Ridings) and his endless onslaught of minions. How long will you survive? And more importantly, will you top the global leaderboards?

The Under Games Expansion
The Under Games is a seven-level campaign tournament set across a variety of game modes. Choose from new Underlords with unique playstyles, then pit them against the rest in a knockout-style competition organised by the bloodthirsty Mendechaus (Richard Ridings). Can you win The Under Games and lead the charge into the War for the Overworld?

Copyright Subterranean Games Ltd. 2013-2018, Copyright Brightrock Games Ltd. 2015-2018

Goodies
Contents
Standard Edition
Underlord Edition
Ultimate Edition
Community Map Pack
soundtrack (MP3)
guide
storyline
Dungeon Theme
Heart of Gold Expansion
My Pet Dungeon Expansion
Crucible Expansion
The Under Games Expansion
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Release date:
{{'2018-04-20T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
polski
audio
text
русский
audio
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中文(简体)
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日本語
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User reviews

Posted on: January 7, 2023

Base Game & Expansions Review

TL:DR-Bottom Single-Player Base Campaign: ---- -Pacing Okay the base game is extremely rushy, like if you played by the suggested timing, and sort of added the achievement time based stuff the whole game would last like 3 hours. I don't like that. -Ambiance It isn't funny, like at all. It is very serious, and the graphics aren't fun anymore. Succubuses and torture chambers are disusting, why is everything becoming gross like Diablo games? -Tactics In Single player there is no reason to make rooms, wall serve no purpose and just slow units down. -Gameplay The only way I could effecively beat every level was to just build Sentry traps (cannons), add the bulwarks to armor them, and then spam repairs and push them forward until I destroyed the enemy dungeon hearts using them. One level I just possessed a flying unit and attacked the enemy dungeon heart from an absurd (unlimited) range. Otherwise I couldn't beat the level. I wanted the home realm dungeon experience to be fun, but the narrator wouldn't stop yelling at me to hurry up; who wrote this? Expansions: ---- -Ambiance They got the jist, people didn't want to play a rushed game. It felt like your kids were rushing you to get to a theme park. You couldn't enjoy it, and the chaos wasn't fun, it was just chaos. Now they added in enemies that you can remember from one level to another. Much better. -Level Design Completely different -Overall Much better, but not many levels and I assume the game is done. Multiplayer: ---- -I don't play multiplayer, like the other 95% of people out there. -I play the campaign, I buy campaign expansions, then I go onto the next game. I don' know why a sim-game would ever waste time on anything multiplayer related, but to each their own. Overall: ---- -It is still a fun sim game, the building and spells are neat. -Tactics don't actually have any place. Just build Sentry guns, bulwark them, and as for rooms, there is no actual dungeon design.


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Posted on: November 6, 2021

herubinek7

Verified owner

Games: 106 Reviews: 5

This game is my new FAB!

I mean bruv, if you know Dungeon Keeper and Dungeon Keeper 2 THIS position is the only worthy successor. It's waaaaaaay more better than Dungeons 3. No doubt. Dungeons 3 were made funny, like for kids. If you want some old dark humour and gameplay like in DK and DK2 trust me, you'll play WFTO. I've hesitated a while to spend those 40 quid cause I was saving like hell. But they got some discounts and I bought it as a first choice ( as a Birthday present for myself :P ) - best choice made. Game has even more options than DK2. You got different spells that works best in certain conditions - therefore you can develop your own strategy or, you can figure out a way to win when supplies are scarce. Bro, I mean... you need to think, and it is a challenge - but lately games become so easy. AI is stupid as sh...t. I dunno, or maybe it's just me. Don't get me wrong, this game (WFTO) has 'good enough AI' but if you would play with players, you can literally train your mind and intellect. Currently I would get some different 'good characters' enemies to fight with. Constantly fighting with Dwarves is.. getting a bit boring. But, to be fair, I am still at the beginings of the game so take my word with 'pinch of a salt'. Regardless: I still encourage you to play this game, it's worthy!


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Posted on: October 29, 2022

DickRingeisen

Games: 250 Reviews: 1

Walls don't matter for the rooms...

To start off, I played Dungeon Keeper 1 and 2 when they were new. Ever since, I make a point every few years to play through DK2 again, look into what type of new custom content is out there, etc. After that replay of DK2 someone let me know I had overlooked this game, "War for the Overworld". The game is very similar to DK2, with lots of additions. Some of which I didn't find too useful as after a while the game just ends up so, "Busy" as one progresses. What really bothered me about this game is that the walls of your dungeon do not seem to matter to the function of the rooms at all. In DK2, sure, for lairs, hatcheries, walls didn't matter much, but for other rooms they did matter, for how many spaces you could have for training creatures, how many bookcases,, how many devices for torturing enemy creatures, and so on. In this game, for a lot of it I could just tear out large chunks of earth and maximize my space, and nearly the only function I had for the earth was to determine where I wanted invaders to funnel through. The game is alright, and to be fair I haven't played the other expansions yet, but for the core game, I just ended up getting bored once I realized walls didn't matter much to the rooms.


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Posted on: November 12, 2021

BadSpot2Respawn

Verified owner

Games: 775 Reviews: 10

A true return of the Dungeon Keeper

If you played and enjoyed the original Dungeon Keeper games buy this. It's truly a worthy sequel, not a reboot.


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Posted on: October 17, 2022

_Ryan_2017

Games: 137 Reviews: 33

Poor Mechanics

Clearly this game is inspired and a rip off from Dungeon Keeper, yet doesn't bother to endorse or mention it anywhere in it's description. Game can be completed within 8 hours if you know what your doing and offers no replay ability or customisation. All rooms and dungeons end up looking the same, gets boring quite quickly. I'd suggest people go play Anno 1404 if you want a decent building and management SIM. Or go play Overlords.


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