Posted on: August 3, 2019

Dessembrae_
Verified ownerGames: Reviews: 1
Solid idea, terrible work
Venetica is a difficult title. On the one hand, it has that great combination of simplicity of story and pleasing mechanics that make for a great aRPG, just like Kingdoms of Amalur. On the other hand, the implementation of the game is rushed, poorly balanced, poorly tested, and in some situtations downright infuriating. The RPG part of the game is decent. 3 different weapons (and for some reason a 4th that is just a copy) offer some variation in playstyle, and the basic talents available with levelups will enhance these and make them more satisfying. "Spell" talents are mostly useless but offer a more story-focused development. The basic combat is satisfying in many cases, though the lack of testing and refinement also results in multiple scenarios being highly frustrating, and often only solveable by cheesing or abusing flaws in the primitive "AI". The game initially hypes "twilight energy", a power source that seems intrinsic to the story and the character development, but after the initial hype it is never mentioned again, and serves only a single use with no regards to resource management or development. The story is incredibly simple and lacks any and all depth. This is fine by me, as I mostly played it for the mechanics and character development. The voiceovers are cringeworthy, but sometimes made me laugh. So, to sum it up. The ideas are good here, and if the game had received the time and resources needed it would have been a solid and well received title. As it is, I can only recommend it as a time-waste if you are desperate for a new aRPG (like I am).
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