Posted on: June 3, 2019

TigrisCallidus
Verified ownerGames: Reviews: 9
Beautiful, a bit simple, but still fun!
It is NOT as simple as it looks! I can understand why some people do not like the combat, since it is quite simple (not too many choices), but there are still a lot of choices which matter! Party composition, items equipped, and also items taken with you (you can't take too much with you else you can't loot stuff, because of the weight limit) do count quite a bit! There are 10 different classes (+ your main character) every one is slightly different, and this does not only affect combat, but it affects the whole dungeon run! You do not need to find a tactic which lets you win a combat, but which lets you survive the whole dungeon run! The problem is never a single combat, but the damage you accumulate over several fights. Do you use your special attack with the character yet for a good effect, or will it be more effective in the next fight, but will take longer to be useable again? Do I equip the perception increasing item to the one which already has the best perception to be sure to find all traps, or do I want it on another character to disarm traps with them (and getting more super attacks from that character). Should I carry an extra item with me to equip before the main boss, or is it not worth the extra weight used. Should I have a height sleight character with me to get more loot and be able to get material to craft new items, or should I have a merchant with me to buy better stuff from the merchant instead? All in all there are many "small" decisions, which add up and decide if you can conquer the dungeon or not and this makes it interesting for me. **Fazit:** I like this game ebtter than darkest dungeon, since it It looks better, has more story to it and it is just more of my taste (especially after the patches!) You do not need to kill your company.
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