Posted on: April 25, 2024

Ken1171
Verified ownerGames: 2832 Reviews: 19
What the...?
The premise is that you are abducted by aliens, but the gameplay seems unrelated. The best way I could describe it is “abstract”. It claims to be “story rich”, but I wouldn’t go that far. Like with most walking sims, there is a narration, but it tells you nothing. They say there are puzzles, but not really. You pick all floating objects in the room and pile them in the centerstage pedestal. Once all pieces are piled up, it self-assembles, so I wouldn’t call that “solving” a puzzle. This opens the door to the next room where you do exactly the same, as a condescending voice calls you a “little boy” (ugh!). The narration voice claims it will “tell you a story”, but not really. There is supposed to be a mystery, but that comes to be the game itself. It starts vague, then becomes judgmental, but without ever getting to tell you a story as promised. Perhaps one of the most interesting “puzzle” is one where gravity becomes dynamic, but it’s still the same “puzzle”. I kept doing that for 27 minutes, and we get to the final room, which is back to where we started. There you can pick between 2 paths that lead to the different endings. I picked the one that could be more exciting, but at least to me, it was rather “meh”. The game is tagged as “psychological” and “horror”. Not sure if it was either. But it was definitely atmospheric. Some parts were rather confusing because nothing appears to be happening, so you try to move, but you can’t. It was just a timed event, but there is no indication of it. My personal impression is that the game builds up an expectation that is not fulfilled, and a story that is not told. Considering the title, I at least expected something to be “unveiled”. What you see in the screenshots and demo video is pretty much what you get - vague and subjective. If you don’t mind that, buy the game.
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