Posted on: October 20, 2020

BorealPaella
Verified ownerGames: 231 Reviews: 4
Great ideas but unfun to play
This whole package is a really mixed bag. Ultima 1 is fun enough for most of a normal playthrough because it's simple. Ultima 2 is a grindfest. Ultima 3 has the most tedious battle system I've seen in an RPG. I finished Ultima 1 and 2 and played some Ultima 3 and 4. Ultima 3 and 4 especially are super fun to talk with people to gather information. If Ultima 1 and 2 had more of that without the awful battle system from 3 and 4, they would've been great even by today's standards. But since talking with people isn't much of what you do, mixed with confusing hints, you fight more than anything else. Ultima 1 and 2 have a super simple battle system, which works alright. You press A and a direction and attack monsters on the world map. You either hit or miss. In Ultima 3 and 4, you enter a new screen when touching an enemy. The gameplay is a grid based strategy RPG. But... without the strategy You can only do one thing every turn. Moving one tile or attacking once or casting one spell. Enemies are pretty far away from you so you waste a lot of time getting close. With melee characters. It's a must to mainly use ranged weapons to not waste too much time on one battle. Missing your attacks makes the battle system even worse. Ultima 3 has 4 characters you control and that's tedious enough. But imagine starting with Ultima 4, like most people recommend. Where you control 8 characters by the end of the game. With the same horrible gameplay. The only true qualities these games have is talking with people to get information and the fact it's an open world game that makes use of the open world. And there's not enough of that to keep you engaged even in Ultima 4. Let alone Ultima 1-3.
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