Trine 2 is a sidescrolling game of action, puzzles, and platforming where you play as one of three heroes who make their way through dangers untold in a fantastical fairy tale world.
Join Amadeus the Wizard, Pontius the Knight and Zoya the Thief in their adventure full of friendship, magic, and bet...
Trine 2 is a sidescrolling game of action, puzzles, and platforming where you play as one of three heroes who make their way through dangers untold in a fantastical fairy tale world.
Join Amadeus the Wizard, Pontius the Knight and Zoya the Thief in their adventure full of friendship, magic, and betrayal.
Trine 2: Complete Story fully integrates the Goblin Menace expansion campaign and the all-new unlockable Dwarven Caverns level into one mighty fairytale.
Complete Story edition features the all-new unlockable Dwarven Caverns level that takes our heroes on a journey through deep and dark lava-filled tunnels resonating with ancient legends.
20 levels chock-full of adventure, physics-based puzzles, hazards, enemies and contraptions.
3 Heroes – Amadeus the Wizard, Pontius the Knight and Zoya the Thief, each with their own skills – and personalities charming and otherwise.
Travel through beautiful vistas and environments (sometimes using extremely unreliable methods of transportation), including a castle by the treacherous sea, a burning desert, snowy ice mountains, all the way to the insides of a giant worm.
Great game, still enchantingly beautiful graphics (as long as you don't look at the character models too closely XD), great gameplay, and the first (and unfortunately only) appearance of the very fun anti-gravity arrow (BRING IT BACK, YOU COWARDS!)
I've played through both Trine games and they are a work of art to look at. Absolutely gorgeous, especially Trine 2. I was in awe at the beauty of each and every scene! But honestly, I found the games pretty boring to play. The graphics kept me going. Overall though, as a game this is not all that much fun.
The unique side-scrolling platformer Trine is back, with even more adventures with Pontius, Amadeus, and Zoya, expressing enthralling gameplay, a once again unforgettable soundtrack, and a beautiful, fairy-tale like art style, which somehow manages to improve upon the original masterpiece
It fixed all the issues I had with the (old version of) Trine 1. There is a bit enemy variety now (although mostly goblins) and at least after the base game, you see new kinds of environments like a desert, the inside of a giant sandworm, a crypt, a town, etc...
Since I grew up with "The Lost Vikings" on SNES by Silicon Synapse (later known as "Blizzard"), I adore the concept and which more games like this were made but Trine 1+2 are more than worthy to the throne and since Blizzard doesn't give a damn about it's old gems, we can't expect a new "Lost Vikings" anytime soon.
The graphics are absolutely stunning and this is the case technically on the one hand but especcially when it comes to actual design. Everything seems very alive and real in its own universe.
I'm happy to have bought a proper Nvidia card a while ago because this game and Shadow Warrior 2013 seem to be made for high quality gaming on Linux.
In addition to way more variety, the expansion introduced some technical glitches as well (mostly sound) which weren't gamebreaking though. The puzzles in the additional worlds need proper use of the higher abilities of the characters and add a bit of difficulty. I still haven't understood how to break fragile stone walls under water, but that's ok, I've found a lot of secrets myself although there is really much to find and I will play it again some day in order to enjoy it again and find more stuff.
Conclusion:
One of the best games I played in the last years and although it is linear, the replay value is very high.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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