Welcome, your Highness! A vast land awaits your settlers and is ready to be colonized. Send your architects and builders to plan and construct a city. But also send your craftsmen, to cut some wood and to mine ore. Make sure your fields are on fertile grounds, to get all the food for your hungry sub...
Welcome, your Highness! A vast land awaits your settlers and is ready to be colonized. Send your architects and builders to plan and construct a city. But also send your craftsmen, to cut some wood and to mine ore. Make sure your fields are on fertile grounds, to get all the food for your hungry subjects! Townsmen – A Kingdom Rebuilt hands the crown to you: Guide your people from their first steps in a small village to a massive medieval metropolis with thousands of inhabitants.
Overcome the challenges that lie ahead. Your citizens have various needs in order to stay happy. And you have to keep them happy, to keep the tax coins rolling which you need to build even more. Beware, as there are many things in the world that will disturb the happiness: Seasons will change the demand for certain goods – more water is needed during summer, more clothes in winter. Catastrophes may hit your prospering city, the plague, a large fire or an avalanche won’t make anyone happy nor will a bandit attack!
A huge variety of houses to build and many different jobs for your subjects will keep you busy. The armory will produce weapons for your soldiers, to keep your citizens save from bandits. The bakery or the butcher’s workshop will provide food, the monastery, the juice manufacture and the vineyard will bring the drinks – and everything can be bought at the marketplace! Make sure to have an eye on the daily routines of your people – besides jobs & food, they also need a place for recreation like a park, houses to live and entertainment in the jousting grounds or the tavern!
Each of your deeds is meaningful: If you order your folks to build a house, if you send them to a new job – everything will reward you with experience points. This progression system will allow you to research techniques that for example increase the amount of taxes you get or make your watchtowers more efficient. In every map you play!
FEATURES
City-building gameplay set in medieval times
Complex economy sim and deep production chains
Over 150 different town- and production buildings
Seasons and weather effects that influence gameplay
Citizens have their own daily routines with different demands
The overarching “town level” brings player progression for every single deed – you’ll be a better sovereign each time you play the game
Devastating disasters like fire, the Plague, drought and many more
26 diverse scenarios and challenging tasks
Unrestricted endless mode on 24 maps
Optional military feature with soldiers and bandits
I own the Tablet version, but thought I'd get the desktop too. This game has come a long way from simple town building to economic and survival aspects that greatly enhanced it for me.
There are many city-builders out there, but Townsmen is definitely in the bottom 20%. Its clunky, unfun and awkward, and its missing much of the displays to make the game playable. This would have been a competitive option in the early 1990s, as it would have been before Pharoah and Emperor of the Middle Kingdom. It lacks the depth of Anno, the fun factor of Pharoah and ends up being a weird clunky mess.
Its poorly designed, its a hassle to manage workers, and figuring out where your supply chain has broken down is not easy since you don't get the overview screens to easily process whats happening. I found I had to click a whole bunch of times to even see what was going on. It doesn't innovate on any level, and just does what other games have done, but badly.
The campaign feels abstract and meaningless, no matter what changes you make to your city, you will start with a "fresh" city that the designers created for that level. There are just better options for this type of game that are actually fun.
This game doesn't break any new ground; it's mechanically and thematically in line with many other city builders. On the other hand, it works the basic formula of the genre very well for the most part, and it's worth picking up on sale for a bit of traditional fun.
I can't say anything bad really.
The graphics are really cosy, the season changes .... everything is just perfect.
Highly customisable gameplay.
You can play scenarios or you can have it on endless mode.
You can disable disasters and bandits attacks so it becomes a really casual and relaxing experience.
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