Posted on: October 14, 2024

gbur02
Verified ownerGames: 28 Reviews: 1
Old but awesome
Great game, but love the simple ways of playing
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What began as a conflict over the transfer of consciousness from flesh to machines escalated into a war which has decimated a million worlds. The Core and the Arm have all but exhausted the resources of a galaxy in their struggle for domination. Both sides now crippled beyond repair, the remnants of their armies continue to battle on ravaged planets, their hatred fuelled by over four thousand years of total war. This is a fight to the death. For each side, the only acceptable outcome is the complete elimination of the other.
Total Annihilation (TA) is a real-time strategy (RTS) video game created by Cavedog Entertainment under the guidance of lead designer Chris Taylor. It was released on September 30, 1997, and was the first RTS game to feature 3D units and terrain. Two expansion packs were released: The Core Contingency on April 30, 1998, and Battle Tactics exactly 2 months later on June 30, 1998. When TA was released, the minimum computer requirements were a Pentium 100 MHz processor and 16 MB of RAM. Of course, these requirements were for computers in 1997; modern day machines easily exceed those recommended specifications, but it is still recommended to have a 1 GHz processor and 512 MB of RAM for the updated game engine.
In the distant future, the galaxy is ruled by a central body of humans and artificial intelligences called the Core (a contraction of "Consciousness Repository"). The Core's technological and economic triumphs have allowed humanity to colonize most of the Milky Way and enjoy peace and prosperity. However, the balance is broken by a technological breakthrough that allows the consciousness of a human being to be reliably transferred into a machine, thereby theoretically granting infinite life, in a process called "patterning." Following a mandate imposed on humanity by the Core requiring everyone to undergo patterning as a public health measure, a rebel band is formed out of colonies from the edges of the galaxy (hence their name, the Arm), whose members refused to leave their natural bodies to join the Core's machines. A war lasting 4,000 years followed, with the Arm mass-producing clones as pilots for its vehicles and the Core duplicating consciousness-embedded microchips to pilot its own machines.
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Game length provided by HowLongToBeat
Posted on: October 14, 2024
gbur02
Verified ownerGames: 28 Reviews: 1
Old but awesome
Great game, but love the simple ways of playing
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Posted on: October 15, 2024
Yannis882
Verified ownerGames: 42 Reviews: 1
One of the best rts games ever.
Amazing!
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Posted on: October 19, 2024
morgs1982
Verified ownerGames: 1 Reviews: 1
hi
hello
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Posted on: October 23, 2024
floatingbrainiac
Verified ownerGames: 157 Reviews: 2
Great!
This game felt so fresh when it came out! I remember how realistic the airplanes looked flying in the air. Controlling the units was amazing,, especially the opportunity to chain commands was so comfortable. Of course there are newer, better looking games out there now, but playing this game still feels great. The "story" is quite lame though. :)
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Posted on: October 23, 2024
Tdan
Verified ownerGames: 11 Reviews: 1
Awesome game
Just a great game of soldiers
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