Posted on: October 27, 2014

seaben
Verified ownerGames: 56 Reviews: 4
Mod review: TA Zero
Best multitasking-RTS so far. A game with strategic depth similar to Starcraft based on the TA-Engine. It's worth buying TA just to play this mod. TA Zero is a total conversion for TA with focus on smaller, micro-oriented battles (whilst still allowing the big scale). And since there is a streaming-resource system, you can queue up production, which enables you to actually do all this micromanagement, without being a god in this game. This makes it very appealing for occasional play. It's more of a "multitasking-RTS", in contrast to the "planning focused-RTS" like SupCom. Even the original TA was for me in the latter category. The handling of my stuff like it's partially an action game, is about the basic enjoyment I get from playing such games. The strategy makes it interesting in the long term. The unit-handling with the TA-engine feels really good. E.g. direction of units and acceleration matters. It actually makes a huge difference whether you direct your aircraft manually, so that enemy bombers are in coverage of your fighters weapons. Also, a moving army always recieves less damage since enemy shots will miss, so you should't just plan where to park your army, but also where and how to move it during confrontations. You don't find this in other RTS like SC2. But the original TA was never able to match with games like SC with regard to competitive/online play. Now here comes TA Zero with a completely new design, taking the good aspects of the TA-engine and integrates them into gameplay which leads to faster matches with multitasking instead of unit-massing. Check out the Total Annihilation Zero Youtube channel by TaShadan to get an impression of the gameplay. :) If you are a not a casual player, but you only play occasionally (compared to people that want to become a pro), you like Blizzards RTS, but SC/SC2 requires too much routine concerning macro, this game is an interesting alternative.
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