Posted on: August 20, 2021

m1kefade
Verified ownerGames: 116 Reviews: 7
true love never dies ♥
i have crush on lara croft..♥
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TOMB RAIDER © 2013 Crystal Dynamics group of companies. All rights reserved. TOMB RAIDER, LARA CROFT, CRYSTAL DYNAMICS, the CRYSTAL DYNAMICS logo, EIDOS, and the EIDOS logo are trademarks of the Crystal Dynamics and Eidos Interactive Corp. group of companies.
This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.
Game length provided by HowLongToBeat
Posted on: August 20, 2021

m1kefade
Verified ownerGames: 116 Reviews: 7
true love never dies ♥
i have crush on lara croft..♥
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Posted on: March 15, 2022

HANZ3R
Verified ownerGames: 703 Reviews: 37
The good old days when Lara was hot.
Creative puzzles... check Fun platforming segments... check Good level design... check A confident and sassy Lara... check Double D's... check All the ingredients you need to make a good Tomb Raider game that stands the test of time. It's a shame that this trilogy didn't get more sequels. I'd take classic Lara over SJW millennial Lara any day.
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Posted on: November 22, 2023

Uttay
Verified ownerGames: 158 Reviews: 4
Bad and even worse!
I definitely do not recommend. It does not have the atmosphere of the first Tomb Raider games neither the graphics and gameplay of the new trilogy. I can't see a good reason to buy this game. Not worth of your money and time.
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Posted on: February 27, 2024

squalibaba
Verified ownerGames: 38 Reviews: 1
It used to be great...
Compared to good old Tomb Rider (1-3), it's a pile of shit. I really don't like the new control model. This is very imprecise and therefore very annoying.
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Posted on: December 7, 2021

Dmas-Nagibas
Verified ownerGames: 124 Reviews: 10
At least I got it dirt cheap.
1) Broken cheap code that barely works. 2) Awfull game direction, level design and overall quality of execution: a) Camera is uncontrollable, picks worst angles possible, stiff, intrusive and might easily give you a headache. b) Obviously incompetent game design. - Poorly tested triggers. - Cluncky grappling hook. Sometimes it's automatic sometimes it's not, and sometimes it won't even work on specified object mid air killing you. - Acrobatics are awfull. No general direction, timed windows are miniscule, sometimes it's not working at all (and I mean it). Game sometimes won't react to buttons pressed and sometimes it (acrobatics) goes with puzzle sequence... - And pussles are 82% of pure Thorndike's puzzle box, 10% of "Was that a pussle?" And 8% of just dying of developers not knowing how to setup a system of clues. - Bosses are mostly "shoot untill it dies". And a couple of examples of same abscent explaination. Tesla coil boss sequence in particular is absolutely beyond any reason - people responsible for stuff like that in games should be fired. - It's normal (in this game) to stumble upon secret when you're just looking for exit out of the room. It's TOO easy. - Redundant QTEs from times when people didn't know how to make them (most don't know it now either, however). c) Saves for some reason are bad. Checkpoints (autosaves) right before cutscenes that might be unskipable. 3) Lighting is just bad.(I had to cut the explaination due to GoG restrictions) 4) Lara is not sexy - she's a creepy bubblehead (just like any other woman in this game)! I didn't have problems with general direction and plot. The game overal was fun but it is obvious that at this point devs were not competent at all. I can't get over the fact that I support game design like this and not like it was in reboot with better conrols, not abscent puzzle deign, (peculliaar death animations), and general level design and direction. Well, at least here Lara wasn't a whiny teenager...
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