Posted on: April 26, 2022

THEStevenWolfe
Games: 371 Reviews: 5
Handholding Through Atrocities
Generally frustrating how much this game has to work with, and how little it does with the setting. The game implies your small group of rebels is ready and willing to fight back, to resist Nazi occupation. In practice, you're convincing the locals to give *you* money, and you keep your crew and their families fed and safe, and *maybe* you have the resources to sneak people out, or if you're *incredibly* fortunate, slander an officer or steal some uniforms. The core game relies on concerning degrees of randomization, the practical upshot being a quest you didn't know about demands resources you've never had access to, and now your crew is sad you failed to follow up on it. Then, insult to injury, right at the end, some random person, who you've never heard of and frankly has no reason to interact with you, shows up and exposition dumps about the Holocaust. One of the worst events in Human History, and it's relayed to you through a single cutscene, regardless of the quality or quantity of your rebellious efforts. I'm not about to downplay the evils that visited those poor souls, but it's such a horrible decision to completely remove your agency. It feels like the devs went, "Hey, by the way. While you were making empty promises to your neighbors and keeping your families fed and clothed, PEOPLE DIED" Why not lay the breadcrumbs, why not have our players discover the inhumanity first-hand, and fight to reveal it!!! Bright side, the sound, graphics, and UI readability is fantastic. If not for the incredibly lackluster mission design and randomness, it's an incredibly well-designed game. Ultimately, if you want to learn, study the history. If you want to experience the perspective of fighting a war through the eyes of a civilian or partisan, play "Warsaw" or "This War of Mine".
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