Posted on: October 25, 2018

Patrick_Hammerstor
Verified ownerGames: 2 Reviews: 1
Unwelcome elements in single player TCG
I was looking for a fun strategic deckbuilding experience. I got that to a small extent, but the gameplay pacing is hindered by the necessity of going around every corner of the map looting bushes and chests so that you can afford camp upgrades which in turn allow you to build cards to customize your deck. But even then, you need to pour even more currency into buying these cards, and that's not even to mention that you need a ton of currency to afford increased deck limits. What this ends up boiling down to is that you have pretty much no customization options at all until near the end of each chapter, at which point they take away the important cards of the deck you built so that you are forced to play new factions at which point you have to go looking through bushes and chests again. This type of gameplay does not belong in Thronebreaker. Other than that, the production value is top notch. The art is beautiful, and the gameplay is smooth and fun. It's just too bad that the pacing of the game is so bad.
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