The Witcher is a role-playing game set in a dark fantasy world where moral ambiguity reigns. Shattering the line between good and evil, the game emphasizes story and character development, while incorporating a tactically-deep, real-time combat system.
Become The Witcher, Geralt of Rivia, and...
The Witcher is a role-playing game set in a dark fantasy world where moral ambiguity reigns. Shattering the line between good and evil, the game emphasizes story and character development, while incorporating a tactically-deep, real-time combat system.
Become The Witcher, Geralt of Rivia, and get caught in a web of intrigue woven by forces vying for control of the world. Make difficult decisions and live with the consequences in a game that will immerse you in an extraordinary tale like no other.
KEY FEATURES
GERALT OF RIVIA: A ONE-OF-A-KIND PROTAGONIST
Take on the role of Geralt of Rivia: a charismatic swordmaster and professional monster slayer.
Choose from over 250 special abilities, combat skills and magical powers to build a character best suited to your style of play.
ORIGINAL FANTASY WORLD DRAWN FROM LITERATURE
Enter a harsh fantasy world inspired by the writings of renowned Polish author Andrzej Sapkowski, where nothing is truly black or white, right or wrong.
NON-LINEAR STORYLINE
Immerse yourself in an epic narrative full of turns, twists and ambiguous moral decisions which have real impact on the storyline.
Accomplish quests in a variety of ways and see how the narrative culminates in one of three different endings depending on your actions.
STUNNING TACTICAL ACTION
Engage in elaborate, yet intuitive real-time combat based on real medieval sword-fighting techniques.
Battle using six combat styles, dozens of potions, complex alchemy system, modifiable weapons and powerful magic which all add tactical depth to the fluid real-time experience.
Motion capture performed by medieval fighting experts at Frankfurt's renowned Metric Minds studio, resulting in 600 spectacular and authentic in-game combat animations.
ABOUT THE WITCHER: ENHANCED EDITION
The Witcher: Enhanced Edition takes all of the acclaimed gameplay that garnered the original game more than 90 industry awards and introduces a number of gameplay and technical improvements.
Superior dialogue and cutscenes: Over 5000 rewritten and re-recorded lines of dialogue in English, completely redone German language version, as well as over 200 new gesture animations create a more consistent experience and make characters behave more believably in dialogue and cutscenes.
Enhanced inventory: A separate sack for alchemy ingredients, as well as a simple sort-and-stack function streamline item organization and usage.
Technical improvements: Numerous technical enhancements feature greatly reduced loading times, improved stability, combat responsiveness, faster inventory loading, an option to turn auto-saving on or off, and more.
Character differentiation system: The system randomizes the appearance of dozens of in-game models in order to add more variety to monsters and NPCs.
The Witcher Enhanced Edition comes with these bonus items:
manual
artbook
wallpapers
game guide
maps
The Witcher calendar
The Witcher story
music inspired by The Witcher (MP3)
soundtrack (MP3)
avatars
behind the scenes
creator interviews (Atari)
creator interviews (CD Projekt RED)
music video
music inspired by The Witcher (FLAC)
soundtrack (FLAC)
manual (German)
game guide (German)
manual (Russian)
manual (Italian)
manual (Polish)
game guide (Italian)
game guide (Polish)
Digital Comic (App)
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Windows Version Update (13 November 2024)
Added DirectX to dependencies, ensuring proper compatibility with required libraries
Set core affinity to the first 2 CPU cores, improving performance on modern systems
Validated stability
Verified compatibility with Windows 10 and 11
Update 1.5 (A) (22 March 2017)
Added support for Cloud Saves in GOG Galaxy 1.2 and newer
The Witcher is by far one of the best RPGs I've ever played. Not only is it genuinely exciting with an absorbing story but it also actually forces you to roleplay the character... something which is just not as common as you might think in Computer/Console RPGs.
I've enjoyed playing quite a few RPGs in my time, be they Neverwinter Nights, Baldur's Gate or Dragon Age but The Witcher was one of very few I finished. And it was one I just couldn't bring myself to step away from for too long.
If anyone's a bit unsure of it because they've heard it might be a little rough around the edges, I fully recommend they give it a go.
Thoroughly enjoyable and well worth the hours it took to complete.
What a slog of a game. Constant travel between locations takes forever, tons of side quests that ultimately aren't interesting, a totally pointless skill tree, spells which aren't useful, a huge item crafting system which (other than health potions) isn't needed to easily win any battle. Tedious inventory management for completists. On top of the slog, multiple crashes and twice a bug which prevented saving (claiming "the disk is full") meant I too often had to replay sections. After 35 hours of game time I was only at the end of chapter 2 (of 5). Mercifully, another bug prevented my completing that chapter, requiring I either restore a save that is 10-hours of play-time old, or abandon the game entirely. The choice was pretty obvious. (To avoid that game-ending bug, DO NOT PLACE ANY SEPHIROTS in the obelisks until you have them all and can do them all at once, or it may lose track of them. Google tells me others have lost their games to this bug as well.)
Also, a tip for The Witcher's writers: If you save a woman from a violent gang rape, and spend 2 minutes escorting her home through magic hell dogs, she probably wouldn't actually be in the mood to flirt and suggest a sexual rendezvous as a reward.
The Witcher is an unusual cRPG. For one, the protagonist is well defined from the outset, despite his amnesia. It is also, as I'm sure everyone's heard by now, sexist and primitive in its treatment of woman. However, the game succeeds in places where its contemporaries do not (I'm looking at you, DA): it breathes life, character and charm. And it's beautiful.
Now, I don't mean beautiful in the sense that this engine could rival Crysis 2 - although how they managed to squeeze so much prettiness from the Aurora/Odyssey Engine (NWN, NWN2) is a source of amazement for me. No, what I'm talking about is the overall artist direction. I literally spent hours in Vizima - admittedly because the game required me to - and I can honestly say I haven't enjoyed a fantasy city this much since 1998's Baldur's Gate. The incidental detail is magnificent. I also literally spent hours on Black Tern Island, simply gazing, looking out at the horizon... and this, truly, the game *did not* require.
The story, too, was a surprise. It wasn't masterful, it wasn't beautiful. It was not magnificent. Sometimes, it didn't even make that much sense. But the last couple of twists, the last few character reveals and narrative u-turns... well, let's just say I am satisfied.
All in all... the game is a wonderful, brilliant example of a diamond in the rough. I could list many of its flaws here: endless fetch quests, patchy dialogue, awkward voice-acting, finicky interface... but that would be missing the point. The game; the world of Temeria; Geralt the Witcher, the White Wolf; all sing of a studio (CD Projekt) that loves its craft and loves its source material.
In short: you know that feeling you get at the end of a good book? Mister Hemingway put it best:
"All good books are alike in that they are truer than if they had really happened and after you are finished reading one you will feel that all that happened to you and afterwards it all belongs to you: the good and the bad, the ecstasy, the remorse and sorrow, the people and the places and how the weather was."
Exactly how I feel about The Witcher.
Witcher 1 is rough around the edges but if you manage to stick with it for a little while it will grow on you.The hardest part for me was learning the combat(i was never a fan of the KOTOR/CRPG timing of attacks combat system) but once you get past that the plot gets interesting and engaging,The biggest flaw of the game is the amount of backtracking of some of the quest but it's certainly not a deal breaker,With a little make up(mods), Wicher 1 still holds and plays like a true classic RPG
I still remember the feeling that the DEMO of this game gave me. The sense of place and atmosphere was one of the thickest and most compelling I remember.
After the beginning, playing the first chapter was just a joy. Understanding how all the lore was interconnected with each other was a blast to discover.
But what I think really is significant here is that you were forced to go out of your way to be Geralt, you had to gain its respect and the game treated you with respect in exchange.
A true classic, it will be long remembered.
Some people say the combat system was rubbish, but I really enjoyed it. The need for luring some enemies aside in order to be as effective is used to make some of the most difficult fights possible.
The character development and the role playing element in this game is, in my opinion the BEST of the whole series.
The choices in the game were greatly advertised but it was for a good reason. When it came out, no many 3D Rpg has ever made choices that influential.
True masterpiece! It will be remember along side, Fallout, Warcraft. Diablo, Baldur's Gate and Gothic (probably?) for their innovative ideas and pure hardcore love that the developers put within the game.
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