The Witcher is a role-playing game set in a dark fantasy world where moral ambiguity reigns. Shattering the line between good and evil, the game emphasizes story and character development, while incorporating a tactically-deep, real-time combat system.
Become The Witcher, Geralt of Rivia, and...
The Witcher is a role-playing game set in a dark fantasy world where moral ambiguity reigns. Shattering the line between good and evil, the game emphasizes story and character development, while incorporating a tactically-deep, real-time combat system.
Become The Witcher, Geralt of Rivia, and get caught in a web of intrigue woven by forces vying for control of the world. Make difficult decisions and live with the consequences in a game that will immerse you in an extraordinary tale like no other.
KEY FEATURES
GERALT OF RIVIA: A ONE-OF-A-KIND PROTAGONIST
Take on the role of Geralt of Rivia: a charismatic swordmaster and professional monster slayer.
Choose from over 250 special abilities, combat skills and magical powers to build a character best suited to your style of play.
ORIGINAL FANTASY WORLD DRAWN FROM LITERATURE
Enter a harsh fantasy world inspired by the writings of renowned Polish author Andrzej Sapkowski, where nothing is truly black or white, right or wrong.
NON-LINEAR STORYLINE
Immerse yourself in an epic narrative full of turns, twists and ambiguous moral decisions which have real impact on the storyline.
Accomplish quests in a variety of ways and see how the narrative culminates in one of three different endings depending on your actions.
STUNNING TACTICAL ACTION
Engage in elaborate, yet intuitive real-time combat based on real medieval sword-fighting techniques.
Battle using six combat styles, dozens of potions, complex alchemy system, modifiable weapons and powerful magic which all add tactical depth to the fluid real-time experience.
Motion capture performed by medieval fighting experts at Frankfurt's renowned Metric Minds studio, resulting in 600 spectacular and authentic in-game combat animations.
ABOUT THE WITCHER: ENHANCED EDITION
The Witcher: Enhanced Edition takes all of the acclaimed gameplay that garnered the original game more than 90 industry awards and introduces a number of gameplay and technical improvements.
Superior dialogue and cutscenes: Over 5000 rewritten and re-recorded lines of dialogue in English, completely redone German language version, as well as over 200 new gesture animations create a more consistent experience and make characters behave more believably in dialogue and cutscenes.
Enhanced inventory: A separate sack for alchemy ingredients, as well as a simple sort-and-stack function streamline item organization and usage.
Technical improvements: Numerous technical enhancements feature greatly reduced loading times, improved stability, combat responsiveness, faster inventory loading, an option to turn auto-saving on or off, and more.
Character differentiation system: The system randomizes the appearance of dozens of in-game models in order to add more variety to monsters and NPCs.
The Witcher Enhanced Edition comes with these bonus items:
manual
artbook
wallpapers
game guide
maps
The Witcher calendar
The Witcher story
music inspired by The Witcher (MP3)
soundtrack (MP3)
avatars
behind the scenes
creator interviews (Atari)
creator interviews (CD Projekt RED)
music video
music inspired by The Witcher (FLAC)
soundtrack (FLAC)
manual (German)
game guide (German)
manual (Russian)
manual (Italian)
manual (Polish)
game guide (Italian)
game guide (Polish)
Digital Comic (App)
System requirements
Minimum system requirements:
Recommended system requirements:
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Windows Version Update (13 November 2024)
Added DirectX to dependencies, ensuring proper compatibility with required libraries
Set core affinity to the first 2 CPU cores, improving performance on modern systems
Validated stability
Verified compatibility with Windows 10 and 11
Update 1.5 (A) (22 March 2017)
Added support for Cloud Saves in GOG Galaxy 1.2 and newer
The game takes a while to get going, but when it does get going it keeps getting better. This is clear in the combat, at first it's very awkward but by the end of the game when you are used to it and there are more moves unlocked it can be a lot of fun.
It took me more then 3 years to actually get the motivation to attempt to finish it, because I kept getting detracted. I'm glad I took the time to finish it this time, now it's one of my favorite games.
It is also clear that the developers were motivated to make this game as good as they could at the time with the release of the enhanced edition. They took the time to continue development of the game for a year after the initial release. They listened to the players and made changes that players wanted. I've never heard of another developer going to these lengths to improve a game. This was a release from a small unknown developer that showed that dedication to quality can pay off in the long run.
When I first heard of this game, I nearly creamed my pants. The only thing preventing me from requiring a new pair of underwear was the fact that I didn't own a machine that could run this game. I had a REALLY old laptop, but that was it. Once I got this computer I'm currently on, among the first games I bought for it was this one.
I want to start off by saying that I absolutely loved The Witcher Saga. It's the reason I even purchased this game.
Now, onto the game itself. The game gave me mixed feelings. I was at first disappointed by the combat, assuming it would be more technical, and would have more free range (as in you have to actual aim your weapon). I was a little upset about it, but then I got a hang of the combat system, and it wasn't so bad. The sword wasn't all that fun, but not bad.
You often at times have to use alchemy to defeat your opponents, weak enemies aside (drowners). You learn about the monsters you will have to face through books, and the accounts of others who have faced them. It really gives you a sense of how a witcher prepares for a fight. He must learn about his enemy to survive and complete the contract. This felt synchronized with what the author of the books was trying to address in the books. Preparation is the most important part of a witcher's work.
The spell, and sword system left me disappointed. The separate styles and such was a fantastic touch, but it just wasn't what I had expected. I could simply click away with most monsters and win. The attacking while the sword icon is flaming was interesting, but you get into the groove of things, and it is no longer challenging. Click, click, click.
The sounds were just top notch. The music was really enjoyable. It really helps to immerse the player in this world. The voice acting was good, though some of the voices weren't all that appealing, and they did reuse the same voice actors quite often. However, it didn't disappoint in this respect.
The story delivered the Witcher experience I craved. Though not as good as reading a book, it was nonetheless good.
Despite the fact that this game delivered in most respects, I couldn't enjoy the combat. It was very dull to me, and I was never excited. It could even be a little frustrating at times. I can get a great story from a book, I can get great voice acting from an animated show, but when I play a game I want good game play. That comes above all else in a game. So long as the story isn't complete a complete work of a dullard, I will enjoy it.
The game play isn't "bad". That much is readily apparent by how well this game has been received by the gaming community, and I hope it encourages others to read the novels that I love so dearly. However, it just wasn't meant for me. This is my fault. I would have benefited greatly from watching some game play on Youtube or something.
Get it if you demand excellent story and music from a game. However, if you want a hack 'n slash like Fable, or a more technical and free ranged sword play like TES, then maybe you ought to look else where. To all that get it, I hope you read the books. They are wonderful.
I'd assume that this game got most of its attention after the release of Witcher 3, at a time where the majority of people are used to different standards. It's not a secret that the first game in the series didn't age to well in certain areas (namely the combat system) but in all honesty, the story is definitely worth putting yourself through it. Just this once, overcome your pride and turn down the difficulty to the lowest level, it will be a better experience that way.
I didn't find anything really amazing about this game. The combat is primitive, relatively easy and lacking any depth. It's basically a click -QTE fest with no variety and the fire spell is ridiculously overpowered. The story is all right with few interesting moments, but in the end it becomes too predictable. The role-playing elements are kind of there, but won't blow you away with originality(2% to this, 5% to that, etc) and I really doubt, if they affect the gameplay in some meaningful manner. The characters Geralt(you) meets are mostly annoying and shallow. Also having some open-world areas is great, but going from one location to another usually takes huge amounts of time and will bore you to death. Basically, the only really good features this game has to offer is the alchemy (very detailed and interesting), the choices (including shaping Geralt's character and affecting his views), great design and graphics. Some quest are fun, too(but most of them- good,old fetch quests). The world seems interesting for some time, borrowing many elements from Eastern European lore, until you realize, that you are stuck in one city(Vizima) and its surroundings. In short, It is not really terrible, in fact it is an an all right game, but the main reason it got all this "RPG of the year" awards is simple: lack of any decent rivals on PC in 2007 (except for Jade Empire maybe). It's probavly worth playing once, although you"ll hardly want to replay it again.
Just be sure your machine can take it. This game has wholly modern looks, but the system performance requirements really are a world apart from the games on offer at GOG. The effects and environs are well worth it, however. Combat can get tough, too, if you do not pay attention to creature strengths and weaknesses.
Other than that, it is worth it. Very good RPG with a no-nonsense hero, set in an unforgiving, cruel world, full of both love and hatred, enhanced with a touch of horror atmosphere. Sapkowski, the author of the Witcher series, is an accomplished fantasy writer, and the whole game surpasses your average "kill the beast, take the loot, fondle the princess" scheme, even though all of killing, looting and fondling are present.
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