Posted on: November 8, 2012

Andrzejef
Verified ownerGames: 786 Reviews: 11
Pretty nice, but...
Yeah, the Witcher. Allegedly great RPG with some implementations of Hack'n'Slash mechanics. Well, allegedly. The playthrough's lenght is mostly determined by pointless running. You get a mission at the southern gate of the city, then you have to go through the Traders District to the north, then by the lakeside, then to the swamps, then to the druids' camp foremost to the north only to talk to one or two NPC's and return (and hence repeat all of the way). Had it fast travel option included, it'd lose about half of it's gameplay time. Also a certain inconsequence is surprising. As one of the side missions you have creating the family. You, Triss or Shani and some orphan. In parallel, you have the achievement system to have sex with almost every female character ingame, be it peasant, elf warrior or Lady of the Lake. Not to mention that the "happy Geralt's family" also feels like forced, like creator passed a line like "boys, write something else, the game feels empty, it doesn't have to be great, it just has to be" to his writers. As expected, this story-line is cut in a middle, as your "boy" can teleport to any chosen time and place. So overall, while the game mechanics is nice, simple and refreshing, the story feels forced and is not really intact. The game is not great, not even good. It's average. And when it comes to Wither, average is an insult.
Is this helpful to you?