Posted on: January 5, 2022

MotherKojiro
Verified ownerGames: 481 Reviews: 196
Some Great Ideas
The game started off pretty strong with an exciting opening and once it explained how the combat system worked, I was pretty into it; people complain about the combat a lot, but honestly, it's not bad. Fighting is a bit more engaging, because instead of just mindlessly clicking on enemies, you have to pay attention to what you're doing; this results in combat that isn't just trading numbers. The research and alchemy stuff is cool, too; you can read books that teach you about monsters and how to brew different concoctions to help you out in battle. Problem is that your potions are toxic, even the ones that heal you or help resist poison; they have this neat system that you're actively punished for using. I could live with that, because I very rarely use consumable items in games, anyway; I just got unbelievably bored with it all. Witchers are monster hunters that alter themselves with mutagens, and that is SO cool! It'd be even cooler if I didn't spend more time having the game drag me into talking to people, only to tell me that I didn't have enough information to talk to them after a long conversation, and to come back when I've properly prepared; why did it insist I talk to them right away, then? For that matter, if Geralt hates politics and is a monster hunter by trade, then why am I getting so involved in politics and spending hours and hours without even a mention of a monster, much less a fight? The writing's not that good, either; conversations are often incoherent, and lead places that don't jive with the dialogue option I'd chosen. I remember choosing a seemingly innocuous option that led to a sex scene followed by a collectible nude card. In any other game, this might be weirdly misogynistic, but I started to lean into the absurdity of it all, like you would with something like Duke Nukem or .hack, but even that wasn't enough to keep me going in the end.
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