Posted on: April 13, 2022

michrzesz
Verified ownerGames: 366 Reviews: 1
Excellent fantasy FPS
Unlike Heretic or Hexen, where the weaapons were just wand versions of Doom guns, in WoT your spells have various effects, for offence, protection and various utility. You have things like tracking attacks and debuffs at your disposal, giving you the opportunity to feel like a real magic user. The enemies you face have advanced AI. They dodge attacks, like the Skar'j in Unreal or utilise special abilities, like reflecting attacks or invisibility, for instance. They can be irritating, but very satisfying to defeat. The levels have interesting environmental challanges, not just button/door or hidden object puzzles like Hexen 1/2 used to. A challenging trap maze recalls a similar section in Arx Fatalis. There are also quasi-tower defence sections where you set traps, not used to their full potential, but they seem to predict the excellent Orcs Must Die! games. The graphical style is very crisp and recalls both Unreal and Thief TDP to a degree. Controls feel snappy and natural to every veteran of FPS games of the era. Nightdive did the porting job to their usual very high standard. The devs Legend Ent. used to make adventure games and with this experience they crafted an above-avarage plot. The villains are mysogynistic and treachorous, making the player feel righteous in the struggle, with a surprisingly good folk-rock soundtrack playing in the backgroud. Overall, I consider this a forgotten gem and recommend it for all those raised on early full-3d classics like Unreal, Thief and Half-Life.
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