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The Vanishing of Ethan Carter

in library

4.1/5

( 143 Reviews )

4.1

143 Reviews

English & 6 more
19.9919.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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The Vanishing of Ethan Carter
Description
The Vanishing of Ethan Carter is now also available in Redux version - Unreal Engine 4 remaster of the original PC game. The Vanishing of Ethan Carter is a first-person story-driven mystery game that focuses entirely on exploration and discovery. It contains no combat or explosions of any kind. If...
Critics reviews
72 %
Recommend
IGN
8.5/10
PC Gamer
82/100
Game Informer
8/10
User reviews

4.1/5

( 143 Reviews )

4.1

143 Reviews

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Product details
2014, The Astronauts, ...
System requirements
Windows XP SP3 / Vista / 7 / 8 / 10, Intel Core2 Duo or equivalent AMD, 4 GB RAM, DirectX9c complian...
DLCs
The Vanishing of Ethan Carter - Collector's Edition upgrade
Time to beat
3.5 hMain
4 h Main + Sides
4 h Completionist
4 h All Styles
Description

The Vanishing of Ethan Carter is now also available in Redux version - Unreal Engine 4 remaster of the original PC game.

The Vanishing of Ethan Carter is a first-person story-driven mystery game that focuses entirely on exploration and discovery. It contains no combat or explosions of any kind. If our game leaves any scars, we hope you won’t be able to see them.

You play the game as Paul Prospero, an occult-minded detective who receives a disturbing letter from Ethan Carter. Realizing the boy is in grave danger, Paul arrives at Ethan’s home of Red Creek Valley, where things turn out to be even worse than he imagined. Ethan has vanished in the wake of a brutal murder, which Paul quickly discerns might not be the only local murder worth looking into.

Inspired by the weird fiction (and other tales of the macabre) from the early twentieth century, The Vanishing of Ethan Carter aims to significantly evolve immersive storytelling in games. While it features a private detective and quite a few mental challenges, The Vanishing of Ethan Carter is not an especially puzzle-ridden game. Our focus is on atmosphere, mood, and the essential humanity of our characters.

Still, the discoveries won’t happen on their own, or without your help. Using both Paul’s supernatural skill of being able to communicate with the dead, and your own powers of observation, you will discover the mystery behind a trail of corpses, the roots of a dark ancient force lurking in Red Creek Valley, and the fate of a missing boy.
  • Explore and interact with the beautiful yet ominous world of Red Creek Valley, which was created with the use of revolutionary photogrammetry technology that allows for nearly photorealistic environments.
  • Communicate with the dead and see how they died in order to gather clues that help you piece together the truth behind Ethan’s disappearance -- and the fate of his family.
  • Experience, in non-linear fashion, a story that combines the pleasures of pulp, private eye, and horror fiction, all of it inspired by writers such as Raymond Chandler, Algernon Blackwood, Stefan Grabinski, and H. P. Lovecraft.
  • Conduct the investigation on your own terms and at your own pace. Although there are a few scary bits in the game, players will have no need for sedatives. Our game is less about terror and more about clammy unease.
Goodies
wallpaper
System requirements
Minimum system requirements:

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
3.5 hMain
4 h Main + Sides
4 h Completionist
4 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2014-09-26T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
5.1 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
polski
audio
text
český
audio
text
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User reviews

Posted on: September 16, 2015

agof

Games: 382 Reviews: 18

Handholding all the way.

Epitome of modern hand-holding console movie, which strip player of any agency. In it's core it is strictly observation-exploration game with slight busywork puzzles and walking simulation. As a product game looks rather competent, at first, on level with 2006 PC games, but it chugs GF970 SLI whole, even without SSAA, and bring it down to 30-50fps. Most AA are ugly cinematic filters which pour soap all over the picture with single exception of SMAA 1x. But there is one game-breaking bug which makes it unfinishable. As a game there is not much "game " to be found. Sparse mechanics are on par with games and toys for preschoolers. Player is stripped of all agency and can't die or do anything what's not in the script; everything is full of invisible walls; player cannot interact with world at all, even can't take any shortcuts on the road. All what is allowed is to watch a movie, cut into pieces and scattered about location. And authors themselves don't trust player with thinking or not sure in their ability to make 3D models — they are prescripting everything that player is supposed to think and don't let player to think for themselves or investigate anything with interaction (unlike l.a.noir or even gone home). Computer game narrative just doesn't exist here, not a single piece is narrated trough interaction, only passive observation, which belongs to the movies, not interactive media. And on top of all that the story itself is just awful. It can be spoiled and be proven most awful just with one trope. Product -11 (game-breaking bug) Game -11 (mechanics are for preschoolers while blood is 16+ or something) Gesamtkunstwerk -11 (zero computer game narration, only passive observation of movies and texts)


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Posted on: October 12, 2019

stevemartinizing

Games: 255 Reviews: 7

Woof

The game is almost entirely red herring. The setup is a fiction, the narrative is about 80% unrelated to the denouement, and the denouement itself left me feeling like I was being jerked around. As it is, the story it's actually telling is threadbare because the game's entire setup demands that it doesn't delve too deeply into the characters or to the reality of what's going on, lest it give away the twist too early. And the twist itself makes the entire preceding story and its ultimate tragedy feel treacly and manipulative. Yeah yeah, the kid has an imagination; so what? Who is this kid outside of being imaginitive and ***SPOILERS SKIP THE GIBBERISH IF YOU HATE BEING SPOILED***sheydhshagdkfdeadjsudhaxbtjappdjrnfjsk jqkj fujshdjdiw. If they'd comitted to just telling the story in a more straightforward manner and exploring the characters more, it probably would've turned out better. As-is, it's mopey and bad YA fiction.


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Posted on: March 3, 2015

sugarkilla

Games: 15 Reviews: 1

Story over action.

Amazing Polish game. The Space Switch waz really outstanding, and following astronaut scary. Good for those who put story over action.Amazing Polish game. The Space Switch waz really outstanding, and following astronaut scary. Good for those who put story over action.


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Posted on: October 14, 2014

Rocdestraler

Verified owner

Games: 78 Reviews: 2

The astronauts have a promising future

The only thing I can say is that I want more.


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