Thus begins your adventure within the Realm of Greyhawk. It is an adventure that will lead to the source of a deep and abiding mystery, to the very core of evil itself.
An evil demoness founded a cult dedicated to exploring evil in its most elemental forms. This cult was based in a temple just outs...
Thus begins your adventure within the Realm of Greyhawk. It is an adventure that will lead to the source of a deep and abiding mystery, to the very core of evil itself.
An evil demoness founded a cult dedicated to exploring evil in its most elemental forms. This cult was based in a temple just outside the village of Hommlet in a vile shire known as Nulb. Soon, this cult rose to rule the region with tyranny and grim times of chaos and violence ensued. Hard-fought battles were waged and the war was eventually won by the good armies of nearby lands. The temple was razed, the villains were imprisoned, and order was restored. The temple itself faded into distant memory. Until now...
By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.
By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.
First software I've seen that's capable of crashing my virtual XP session. I actually have to issue a hard reboot to bring the system back up. LOL.
After reading, this is clearly not due to my playing on a hosted session - this game has serious issues that you as the buyer are left to deal with.
Not pleased....I have no time to fiddle with a game to make it work, so it feels like a rip-off. I remember that happening a lot back in the 90's...boxed software that just straight wouldn't run due to bugs. This is Bad Old Games.
Let's just go ahead and get this out of the way:
Yes. The combat system truly is amazing.
But is the game worth playing?
Short Answer: No, it's too buggy even with the massive fan patches/bugfixes. Do not buy.
Long Answer:
This is one INCREDIBLY buggy game. Let me just give one major example of this:
About 2 hour into the game, I am ready for my first major battle. And what do I find? My Mage CANNOT CAST SPELLS. After double checking my methods numerous times, I found that it was a bug.
Long story short, I restarted the game from the beginning 3 times and the first thing I did was check and see if my Mage could cast spells. Only 1 out of the 3 times was he actually capable of spellcasting. Furthermore, I read of a couple instances online where people reported that, due to this glitch, their Mage simply lost the ability to cast spells over the course of the game.
That significant bug is only scratching the surface. We have missing dialogue options, missing quest NPCs, corrupted saves and on and on the list goes.
The fact that such game breaking bugs exist after YEARS of a dedicated community providing patches and bugfixes is truly a testament to just how much of an unsalvagable mess this game is.
Disregarding bugs for a moment, the game is simply clunky. The map system is very odd and poorly labelled. The UI is ugly and unwieldy. There's a lot of stuttering when scrolling across the screen.
FINAL VERDICT: DO NOT BUY.
I have finished nearly 90 RPG and in my opinion it is an average game. A combat is great due to D&D rules, RPG elements are also great, but everything else is miserable - quests, NPCs, plot, lore, pathfinding, trading, cities. I have applied Circle of Eight mod which should be improving game greatly, but honestly without this mod it would be probably unplayable. There are so many better RPGs, so unless you are big fan of D&D and combat based RPGs, my recommendation would be to avoid this game.
The other reviews overhype this game, here's why:
This is not a brilliant tactics game. It's D&D 3.5. That's it. It's a system from 2 decades ago. It's servicable. It's customization comes at the cost of many newb-trap options (eg, if your ranger doesn't take Point Blank Shot > Precise Shot, you are in trouble).
This isn't even a good implementation of the system, IMO. ToEE < NWN
It tries to do away with the grid, but ends up with something so much worse. I regularily would rage in frusteration as my charcters wandered off in the LITERALLY opposite direction from where I clicked.
It thinks fights against dozens of enemies are fun. Your party of ~7 dudes will be in fights with 20+ enemies. It was fun the first time when I'm hitting 9 enemies with a fireball, but gets old. Enemy diversity sucks too.
Having to manually "Read magic" on every single picked up potion and scroll, gets boring.
I started to have a lot more fun when I started leaning on the console to cheat in items. Never ones that would give me an advantage, just save time, eg. Potions of Heal so I didn't need to keep resting to regain HP. Wands of Identify so I didn't need to keep resting to use magic items. Scrolls of Restoration so I didn't need to keep resting for debuffs to go away. etc.
I did cheat in magic items at game end. But that's cause there's a bug where you can't craft after your wizard reaches max level, so I spawned in only what I would have been able to craft.
Even with the community patches this is a buggy mess. I was also a little upset to realize that the no new content verison actually does make some changes that affect game progression, much for the worse, IMO.
Ok, here's the thing though. The feeling when my Paladin crit his Smite Evil on a Balor and does 95 damage in 1 attack? That was sick. Cleaving through 4 goblins in one swing? Sick. Figuring out how to win that tough fight vs a temple priest? Sick!
3/7 - Only for the desparate, thank goodness for cheats...
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