The gods may be crazy! First the Almighty HE, the highest of all the gods, sends Jupiter, Horus, and Ch’ib-Yu off into an extremely arduous competition simply on account of some occasional drinking sprees! Then the three gods are subjected to scorn and derision: Q'nqura, the goddess of the Amazons,...
The gods may be crazy! First the Almighty HE, the highest of all the gods, sends Jupiter, Horus, and Ch’ib-Yu off into an extremely arduous competition simply on account of some occasional drinking sprees! Then the three gods are subjected to scorn and derision: Q'nqura, the goddess of the Amazons, lets the trio win in battle out of pure spite, and then their humiliation is complete!
The Settlers® III: Ultimate Collection is a lavishly designed, strategy-filled civilization simulation where your industrious people construct buildings, produce goods, harvest crops, and conquer new lands in scintillating real-time battles! Will you heed the call of the gods and become their avatar?
Settlers® III: Ultimate Collection includes the original The Settlers® III, The Settlers® III: Quest of the Amazons expansion, and The Settlers® III Mission CD.
Includes a full-featured and easy-to-use editor that gives you the power to create your own missions and maps.
Two exciting campaigns per faction filled with challenging goals!
Note: This game may require additional serial key for multiplayer mode. In case it is not automatically generated in your GOG.com library (open it via website → select the game → More → Serial Keys), please reach out to our Support team.
Multiplayer is available only over LAN.
I was very displeased with this game.
As a stand-alone game, I at best tolerated this game. This plays like a very generic old RTS.
It feels worse than Warcraft 2, and is completely incomparable to the likes of Starcraft and Warcraft 3, which have fairly similar release years.
The building aspect is OK, with having to level the area taking time as well as the actual consrtuction.
However the combat aspect is very poorly done, in my humble opinion.
Now, to compare to its predecessor, Settlers II (which is up there in my "favorite games").
I did not like this game at all.
Blue Byte have removed a lot of what I liked about the game, and added little of what I liked in compensation.
They removed the roads, which in my opinion set Settlers II apart from other RTS games, in a good way.
They added an "active" part of combat (read normal RTS mechanics), which I felt was very bland, replacing the passive "send out your troops and hope they survive" way of combat.
The game in general also feels much less smooth than Settlers II, which confuses me.
So in summary:
If you want a proper RTS, there are far better options than this one, for example the Command and Conquer series; Starcraft series and the Warcraft series.
If you are looking for the Settlers (I or II) experience, go back to them, or go for the Settler II 10th Anniversary edition. This will probably disappoint you.
Here's a story of someone with a horrible idea:
Someone sits down, says "Let's remove everything that made Settlers 2 fun."
They take out the puzzle of transport efficiency and supply layout. They take out the automated combat that negated any chance of tedious stalemates. They take out pretty 2D sprite graphics.
And then they say "Let's think of what is totally unfun."
They think of horrible simplistic combat where you right click a tower and watch dudes smack away at its inhabitants, waiting nicely in a lane so they can take turns dying to the fool inside before they finally overwhelm the hovel. There are no roads, instead you spam buildings all over the hideous terrain and wonder "Why isn't the building and supply part of this game fun anymore?" Easy, because there's literally no more challenge of setting up an efficient supply chain and logistics. Guess what, that was the entire point of the first two Settlers game.
I guess someone had an very long lapse of reason, because it took around, I don't know, more than a decade and a half for someone to release a Settlers game that actually put back what made the game fun in the first place. But who listens to someone that doesn't like playing tedious games that are antithetical to common sense? Definitely no one here.
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