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The Riftbreaker Prologue allows you to experience the events taking place before the story campaign of the main game. Explore an entirely new world. Gather resources. Build up a base. Defend yourself from thousands of alien creatures.
You play...
The Riftbreaker Prologue allows you to experience the events taking place before the story campaign of the main game. Explore an entirely new world. Gather resources. Build up a base. Defend yourself from thousands of alien creatures.
You play the role of captain Ashley S. Nowak - you are the Riftbreaker, an elite scientist/commando inside a powerful Mecha-Suit. Enter a one-way portal to Galatea 37, a distant planet at the far reaches of the Milky Way Galaxy, with the purpose of building up a base that will allow travel back to Earth and further colonization. Ashley's Mecha-suit, which she calls "Mr. Riggs", can withstand the harshest environmental conditions and has a full range of equipment for base construction, resource extraction, gathering specimens and of course - combat. It is capable of traveling through rifts that connect space across vast distances.
BASE BUILDING
Your task is to construct a two-way rift back to Earth. It is a very complex invention and requires enormous amounts of energy. Simple solar collectors and a few tons of steel will not be enough. You will need to build up a complex chain of mines, refineries, powerplants and research facilities to complete this mission.
EXPLORATION
Galatea 37 is an unknown planet in the Sycorax belt of the Milky Way galaxy. Long distance surveys detected that it is inhabitable and perfect for colonization. The planet is full of rare minerals and substances that can be found in various locations around the globe. Varied biomes can surprise you with unknown fauna and flora as well as harsh weather conditions. Construct local outposts in resource-rich locations that will transport the required resources using rift technology
.
DEFENSE
Your presence on this planet will not go unnoticed. As you build up your industry and disrupt the natural order, the world will start seeing you as a threat. Build up your defenses. Construct walls, barriers and defense towers as the attacks get stronger with every passing day. You will face thousands of hostile creatures trying to eliminate your presence.
HACK, SLASH, SHOOT
Mr. Riggs can be equipped with powerful weapons and abilities that will allow you to take on the largest of beasts. You will need to be ready to face lots of hostile alien creatures as you scout the planet.
GATHER SAMPLES AND STRANGE ARTIFACTS
Fallen beasts will drop valuable research specimens as well as rare resources. Use everything that you can gather to research and craft new technologies, buildings, weapons, and equipment. You can also scout the terrain using your sensors and dig for treasure buried underground.
RESEARCH
Use the samples that you've gathered to research new technologies that will help you build up your base, improve your defenses, develop new blueprints for your Mecha-suit or improve existing technologies.
CRAFT
Mr. Riggs is fully customizable and upgradeable. Use the blueprints that you've researched to craft new parts and weapons. Utilizing better materials for the crafting process results in developing gear with improved properties. Each crafted item has unique properties.
INTERACTIVE STREAMING
The Riftbreaker™ has built-in integration with the most popular streaming services out there. The stream's audience can actively participate in the game through multiple options, e.g. by voting to send waves of new enemies, spawn environmental disasters like a tornado or by donating resources
.
THE SCHMETTERLING ENGINE
This game is built using the latest iteration of EXOR Studio's in-house developed Schmetterling 2.0 engine which was previously used to create X-Morph: Defense and Zombie Driver. We pride ourselves in delivering fluid gameplay and utilizing all of your hardware's capabilities - uncapped frame rate, support for widescreen monitors, customizable controls and more.
COMMUNITY DRIVEN DEVELOPMENT
If you've read everything and arrived all the way down here, then you might be interested in helping us shape the game. Please come and talk to us on the forums, our official Discord server or through any other of our social media. We'll be sharing inside info about our development progress, and we'd love to hear your feedback. Please come and help us make Riftbreaker the game You want to play!
System requirements
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Even as a Demo of the game the visuals the game look amazing, I love how the game give off the atmosphere of being on a different world, and not just oh look a desert or oh look plains. The visual landscape, and the overall ambience with the sound and other small creatures let me play for hours even on a demo.
As for the game play I've seen the updates in Alpha and they fixed or have progressed further with what I didn't like. As for the gun mechanics Tower or Mech both look and feel amazing! You get live feedback, using a sword, flamethrower, rail gun, or rockets all of them feel satisfying.
I will be getting the full game, as I was able to enjoy the demo this much, I really hope I either can get into the alpha or buy an early copy as I want a game to enjoy as much as I do this one.
I had just finished X-Morph Defense campaign and saw this demo created by the same studio. I must say I'm not disapointed. Its just a prologue for sure but its as fun and well implemented as a finnished product. EXOR Studios are proving to be solid game developer. I'm pretty happy to see a new and fun RTS game on the market.It does not really need a good review because its free. You can just download it and try it by yourself.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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