The Outer Worlds Expansion Pass is available here
The Outer Worlds is an award-winning single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.
Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to f...
The Outer Worlds is an award-winning single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.
Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to destroy the Halcyon colony. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. In the corporate equation for the colony, you are the unplanned variable.
KEY FEATURES
The player-driven story RPG
In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you. Your choices affect not only the way the story develops; but your character build, companion stories, and end game scenarios.
You can be flawed, in a good way
New to The Outer Worlds is the idea of flaws. A compelling hero is made by the flaws they carry with them. While playing The Outer Worlds, the game tracks your experience to find what you aren't particularly good at. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. This optional approach to the game helps you build the character you want while exploring Halcyon.
Lead your companions
During your journey through the furthest colony, you will meet a host of characters who will want to join your crew. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. It's up to you to help them achieve their goals, or turn them to your own ends.
Explore the corporate colony
Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board. They control everything... except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon.
I can't speak to the story or the weapon/skill progression because I stopped playing 5 minutes into the game. After I figured out it was locked to first person view only and I couldn't adjust the camera to third person, I was done. Good thing I it was free from Amazon Prime. I would have been upset if I had paid for something like this,
Maybe I'm a bit old, but I do not see where being somewhat like 'Bioshock' or 'Mass Effect' is a bad thing; and I really like 'The Outer Worlds' so far, partly for this reason. It's also open-world enough for me -- even one of the smallest maps that I have encountered, one laboratory location.
Finally, that Obsidian devolved is somehow evident in this title, I don't agree; on one hand gamers like to see some innovation, on the other, complain about humor or emphasis this takes at times. So, don't play this if you are easily offended, I guess. I found the Bioshock series somewhat disturbing in specific areas of the story; I find this game to be less-so and more Fun. I HIGHLY recommend the version available at the time of this review; I also avoided the 'Corporate' version, that only looked like extra content I have no interest in. But the base game rocks; especially if You DO like past classics Obsidian did but are looking for something new by them: BUY this, even if NOT on sale! It also ran fine on my old Win 10 i5 and nvidia graphics, 16gb memory; no stutter or issues at all.
The devs were serious when they tried to temper expectations of this game. It is redicilous that is released at full price ($60 US), but would have made a great budet title.
Premise: I got this game on Epic and I completed it just a couple af days ago, when it took around one month, or maybe a little more, of real life time to do so for me, i.e. for someone who has a daily schedule which allows, let's say on average, 3 to 8 hours of playing the game per day for 5 days, followed by absolutely no playing the game for 9 days, then repeat.
As in the title:
- The Game World is beautufully realized, with lots of personality, as basically all the characters (most NPCs around the world just have variation of the same 3 or 4 of faces, though, so keep that in mind!)
- The game is a lot to fun to play, with exploration/looting and dialogue/pickpocketting (i.e. loot) as the main focus; I especially liked the crafting/upgrading of gear and the way your skill progression integrates with your companions', as far as game mechanics go
- I disagree with those reviews that lament a a second part of the game being too short, infact the game has the right lenght IMHO, with medium lenght gameplay for the starting couple of locations and for the penultimate one, long gameplay for the central one and short gameplay for the last location, which is basically where the final battle is (I wouldnt have liked for the game to keep on dragging forever with no real purpose as, for example, Fallot 4 felt to me like it was doing)
- Combat becomes easy quite fast, and this was the only negative point for me, because if you explore and loot as a compulsive completionist do (that's me!) you and you companions become OP quite quickly, at the 2nd hardest difficulty level. This problem might be "corrected" in the hardest mode, when your companions have perma-death, and/or if you play the lone wolf, but both cases are inacceptable if, again, you play like a compulsive completionist (that's me, twice!)
The game is the definition of being announced at the right time. It was the craze after the disaster that was Fallout 76, when the game launched it quickly faded away. After playing I know why. This game doesn't do anything well. Every mechanic is barely passable, the story is mundane & forgettable, and I can't remember more than a handful of characters. (in a game like this that is bad.) The full review is on steam.
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