The Outer Worlds Expansion Pass is available here
The Outer Worlds is an award-winning single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.
Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to f...
The Outer Worlds is an award-winning single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.
Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to destroy the Halcyon colony. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. In the corporate equation for the colony, you are the unplanned variable.
KEY FEATURES
The player-driven story RPG
In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you. Your choices affect not only the way the story develops; but your character build, companion stories, and end game scenarios.
You can be flawed, in a good way
New to The Outer Worlds is the idea of flaws. A compelling hero is made by the flaws they carry with them. While playing The Outer Worlds, the game tracks your experience to find what you aren't particularly good at. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. This optional approach to the game helps you build the character you want while exploring Halcyon.
Lead your companions
During your journey through the furthest colony, you will meet a host of characters who will want to join your crew. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. It's up to you to help them achieve their goals, or turn them to your own ends.
Explore the corporate colony
Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board. They control everything... except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon.
I purchased the game in 2024 and decided to do a blind playthrough. I didn't have high expectations of the game. And I was right.
TL:DR:
Serviceable Combat (but not great)
Average Story (slightly boring)
Good Technical Implementation (only 1 crash, a few minor bugs)
Verdict: If you have nothing to play, then buy on 60% or more sale, play it and forget all about it
The game had good performance and I only experienced 1 crash. From a technical standpoint it is serviceable, but the color choices for quite a few things are questionable.
The game is about 20 hours for a casual playthrough with all the DLCs. I also did an almost full Supernova playthrough to see what the game has to offer on its highest difficulty, so I think I have a good grasp on all systems when I state the following:
Combat system is very basic and lackluster. It heavily uses the time pause mechanic like a crutch. Without it, you can immediately notice how jerky the animations are, how some enemies jump around with 0 delays and other stuff. Additionally, there is an obviously superior damage type that will easily carry you through the whole game. It works against all but 1 opponent group. Everything else is redundant.
Audio is bad in general. It is all over the place and the sound effects feel like they have been copy/pasted from a game that was released in 1995.
Some humor. I was not impressed, but humor is very subjective and situational.
The story is generic. It is often delivered in big chunks of texts and emails, known in the industry as lore dumps. I tried reading them, but got bored soon. There are other better ways to deliver a story.
The edition bloat is majorly disappointing. I thought that I bought a final edition with a fancy name and all the DLCs. Turns out, I was wrong. There was a final final edition with some minor improvements that cost 10 Euros more. Of course I realized this only after I bought one.
Pros:
- Good writing.
- Lots of skill checks.
- Branching choices.
- Interesting art direction.
- Combat can be almost completely avoided if one so chooses.
Cons:
- Below par combat.
- Outdated conversation presentation even by 2020 standards. Static medium close-ups and medium shots of talking heads work only when well framed against intersting backdrops and when character's body language is properly expressed in animations. Sadly, most of the time neither of these conditions are met in Outer Worlds. I've found myself mostly reading the lines as fast as I can and skipping the dialogue animations. Which is a shame, because the voice actors did a splendid job.
- Loading screens, although brief, pile up in some quest chains, breaking the flow of the game.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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