Posted on: June 7, 2024

shylock.596
Verified ownerGames: 756 Reviews: 103
Fantasic Style and Setting
The Mildew Children’s free chapter did it’s job. I am most certainly interested in the full game. The setting is delightfully eerie. The characters are interesting. There appears to be a very deep lore to the game with a lot going on behind the scenes. That is almost my only real gripe that the game drops you in this world with little to no explanation as if you already know all about the traditions and people. A codex would have been nice. This didn’t harm my enjoyment of it though. If you pay attention you can pick up enough. The art style is fantastic. The music is well done. The sound effects are good as well, used often enough to break up silence without being overbearing. The game does a good job of being more than just a visual novel. You move around places, there is an in game map, there is a decent rhythm game as well as a decent QTE section. The QTE part actually is pretty challenging as you not only have to contend with keeping the bar in a certain section but you still have to click through the dialogue to further the game. There are two difficulty settings to the mini game as well as the option to turn them off so it should satisfy everybody. One other thing I would like to see changed is when it says you can “proceed” certain places it would be nice if it said where or what that place is. I played The Mildew Children’s first chapter on Linux using Wine and DXVK. It never crashed and I didn’t notice any bugs. There was one spelling/grammar mistake. There are no graphics options at all. There are three audio options. There is an auto save system but I could not tell when the game actually saves. The game ran on my Intel onboard graphics but at a frame rate in the 30’s and 40’s. It ran without any issue at all on my RX 590. I used both my keyboard/mouse as well as a Logitech F310 game pad. I would highly suggest using a game pad for the QTE section as I found it nearly impossible on keyboard. It was still tough but was far less strenuous on the wrist.
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