Posted on: June 24, 2024

Ahmn
Verified ownerGames: 278 Reviews: 111
Could have been good
Strong 2. The game is decent but unpolished and with many questionable design decisions. Some platforming sections are fun, as are the boss fights. It just doesn't make up for the other extended parts of tedious repetition. Stages are too long and 70% of the rooms are similar to identical in how you approach them. Combat is not fun enough for it to remain fresh. Neither is it very varied. Few enemy types and no variety with attacks or weapons either. Barely any new mechanics are introduced. I found myself playing on despite of that but stopped after spending some time one the tower of time, which was incredibly annoying. I felt like I made good progress but just felt bored and like not playing. Felt kind of cheap with these annoying lasers and spikes everywhere as the game really slowed down a lot and became restrictive. You have to stand around and wait for platforms to cover lasers, playforms with spikes to move here or there etc. And just one mistake or slip on the often overly sensitive controls has you restarting from the checkpoint to wait around again. It felt more like a chore. I am not a big fan of that in platformers, as I mostly play them for fun. I don't mind difficulty but neither to I get a sense of fulfillment from clearing a difficult room. It has to be fun/interesting/whatever besides from being difficult. Asked for a refund after googling a bit and realising that soon the game would turn into a subpar metroidvania with constant fetch quests.
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