The Interactive Adventures of Dog Mendonça and Pizzaboy®
Description
Based on the award-winning graphic novel series published by Dark Horse, uncover the supernatural mysteries of Lisbon's underworld in 'The Interactive Adventures of Dog Mendonça & Pizzaboy'! Take control of Pizzaboy and explore a brand new story in the Dog Mendonça universe!Explore the world of Dog...
Based on the award-winning graphic novel series published by Dark Horse, uncover the supernatural mysteries of Lisbon's underworld in 'The Interactive Adventures of Dog Mendonça & Pizzaboy'! Take control of Pizzaboy and explore a brand new story in the Dog Mendonça universe!
Explore the world of Dog Mendonça & Pizzaboy and interact to your hearts content with the supernatural underworld; filled with deranged puzzles, eerie characters, paranormal objects and easter eggs
Discover up to 30 beautiful handmade, chill-inducing, graphic novel inspired locations
Written along with the original creators of the award-winning series, 'The Interactive Adventures of Dog Mendonça & Pizzaboy' tells a whole new story set between the events of the graphic novel series
Team up with a hard boiled Werewolf-Detective, a sixty thousand year old demon trapped in the body of a little girl and a loony Gargoyle's head. Along with unpaid apprentice and ex-pizza delivery guy Eurico, become one of the most abnormal detective teams around!
Let me get the good parts out of the way first: the art is beautiful, the comic book-style cutscenes are great, the music is decent, but not memorable, there's decent voice acting, the puzzles are generally intuitive, without moon logic.
Now the bad parts.
While the quality of drawing itself is great, the art design for a game is abysmal. Each screen has a ton of details, and most of the time interactive objects, especially smaller ones, do not stand out in any way, so you have to scan the screen, while looking at the top of it, because the names of objects appear there, and not near the cursor.
Multiple puzzles are designed so, that you have to walk back and forth between locations. That would be fine, but the main character moves very slowly, so a lot of the game is just watching your character stroll leisurely here and there.
Voice acting is good, but at times it gets annoying, and the lines sometimes make no sense. Especially, when you try to resort to the old "try using everything with everything" bruteforce way of progressing, only to later learn from a walkthrough, that there is a small item right at the edge of the screen you missed.
Writing is littered with corny gaming jokes.
Also it seems they ran out of steam by the end. Game starts with an intense chase scene. But ends with what's supposed to be an intense confrontation, but then there are two characters fighting, while the hero leisurery strolls around doing puzzling.
Overall, I'd recommend this only to the most hardcore adventure game fans.
This is a great game for those missing the old point and click adventures. It's got a few minor bugs that don't affect the gameplay at all (like describing an object that's not already there) and it's a bit short (I finished it in two days playing on my spare time).
I give it five stars because it's rare I buy a game on sale for the price of a coffee that's this good - If i'd paid full price, I'd probably give it four stars.
...for $3.
Probably only found out about this one, since it was featured in a Point-and-Click game sale.
Finished it in a single evening over the course of 5 hours.
It was pretty okay.
The backgrounds are really detailed, but the only things they give you to interact with are things relevant to the progression of the plot/game; there's absolutely no extra "fat" or optional content, as far as I can tell.
You can pretty much brute force the puzzles the entire game, by using everything on everything, until you come to the solution of a particular puzzle, since everything you can interact with is relevant to the progression of the game, and they don't give you anything that isn't, so take everything that isn't nailed down.
You DO sometimes have to do some pixel hunting, in order to find relevant things that you can take, that can be tedious and excruciating, and you may need to look at a walkthrough for that.
Your character's walking speed is excruciatingly slow, but if there's a hot spot for transitioning to another scene you can click on within range, that speeds things up.
There's also a "Punch Out" style mini-game you'll have to play with a few characters, and the movements are pretty delayed versus your button presses.
My favorite part of the game was the haunted hotel; the rest of the game didn't really do much for me.
All in all, can't say I regretted playing it, but it's a one-and-done that you play, when you don't feel like playing through any of your "Gold" content.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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