The ancient golem Numidium, a powerful weapon once used by the great Tiber Septim to unify Tamriel, has been found in Iliac Bay. In the power struggle that follows, the King of Daggerfall is murdered and his spirit haunts the kingdom. The Emperor Uriel Septim VII sends his champion to the province o...
Windows 7/8/10, 1.8 GHz Processor, 512MB RAM, 3D graphics card compatible with DirectX 7 (compatible...
The ancient golem Numidium, a powerful weapon once used by the great Tiber Septim to unify Tamriel, has been found in Iliac Bay. In the power struggle that follows, the King of Daggerfall is murdered and his spirit haunts the kingdom. The Emperor Uriel Septim VII sends his champion to the province of High Rock to put the king’s spirit to rest and ensure that the golem does not fall into the wrong hands. Daggerfall offers you an opportunity to adventure in total freedom within a world where you destiny is of your own making and consequence evolves from your decisions. A world of love and darkness, magic and sorcery. Whether you choose to follow a quest or to venture out alone, you will interact with thousands of people as you travel across an expansive land in a time of fantasy and imagination.
The much-awaited sequel to the critically-acclaimed Arena, Daggerfall builds on its predecessor in the all the right ways, bringing more content, more stories and more combat. The introduction of guilds and commerce provide you with the means to create your own political intrigue and extend your influence in the world of Tamriel. Also receiving rave reviews at launch, Daggerfall is a must-play for Elder Scrolls and RPG-fans alike.
Adventure through thousands of cities, villages, farms, ruins, dungeons, graveyards, shrines and castles
Interact with thousand of characters, both in dialogue and action
Customise your character, creating your own backstory, race and class
Participate in numerous large-scale, complex quests or venture on your own path
A multiple path story, with several different endings. You decide how the story plays and ends
Own property and ships, participate in the politics of guilds and other organisations, and trade goods and services