Turmoil has engulfed the land of Tamriel, for the emperor, Uriel Septim VII, has been banished into another dimension and usurped by his imperial battlemage, Jagar Tharn. Tharn has impersonated the emperor and killed all that stood in his way, except one. Waking up in the prison, you are informed of...
Turmoil has engulfed the land of Tamriel, for the emperor, Uriel Septim VII, has been banished into another dimension and usurped by his imperial battlemage, Jagar Tharn. Tharn has impersonated the emperor and killed all that stood in his way, except one. Waking up in the prison, you are informed of these nefarious happenings by the spirit of Ria Silmane, Tharn’s murdered apprentice. With all other threats unaware or removed, you are the last hope for restoring Tamriel’s true emperor and are freed by Ria to begin your quest. With her assistance, you must collect the scattered pieces of the Staff of Chaos and use it to return Uriel Septim from his dimensional prison. Using your wits, might and magic, you must explore the vast world of Tamriel and recover these pieces while battling Tharn’s forces. Can you defeat this imposter and rescue Uriel Septim from his prison?
As the first in the Elder Scrolls’ series, Arena introduces players to the captivating world of Tamriel and its inhabitants. Told from a first-person perspective, this RPG gives players full customisation over race, class, stats and method of battle. With an expansive world, there are over 400 locations to explore with many treasures to be uncovered and quests to complete. Providing a deep-lore and immersive story, this classic was a strong first step for the series, as evidenced by its continued dominance in the RPG-genre. This is a must-play for any fans of the Elder Scrolls series and for any players looking for an authentic RPG adventure.
Explore the world of Tamriel, completing quests, fighting monsters and recovering the scattered pieces of the Staff of Chaos
Fully customise your character down to the finest details, including race, class and stats
Create your own spells and equip yourself with the finest armour you can loot
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manual
playguide
quick reference card
Codex Scientia
Game is very Old school and so am i, so i still love it. You have to work at it and at times its brutal. Wish they would remake with better graphics, but is still fun to play.
I spent about a day on this game before finally deciding it just wasn't worth the effort to keep going. At the time this came out, I could see how it was awesome- my only previous experience with the Elder Scrolls series was Oblivion, and this game surprisingly has a similar scope in terms of vast landscape and massive towns full of NPCs to talk to. It has features like an automap, highly customizable character creation, a wide variety of spells, and the ability to steal from shops. The lore and world is all there already (though my character, a Khajiit, just looks like a normal human instead of a cat-person), and anyone would immediately recognize this as an Elder Scrolls game despite its age.
My main problem is that this huge world is mostly just empty space- yes, there are rocks, houses, trees and endless maze-like corridors of dungeons, but it's all pretty shallow and unrewarding. The items have very little variety and aside from the artifact quests, there's not a lot to strive for or build your character with. The enemies are unbalanced- you'll find wimpy rats the next room over from a gang of enemies that can take you out in two hits. There's not really any point to exploring the overworld rather than fast-traveling directly to the cities and dungeons you need to visit, and the dungeons themselves are ludicrously vast and dull, with very little story or treasure to reward you for slogging through them for hours upon hours. Even the shops are cavernous and it takes an eternity to walk over to buy something or get a room at the inn. Repairing your weapons means leaving them with a blacksmith for days or weeks- realistic, but extremely annoying. The sidequests are generic and not worth the reward, the controls are sluggish and often unresponsive at critical moments, and the game crashes or freezes fairly often.
All in all, it was probably fine back when it was innovative, but in the present, it's hard to justify so much time sunk into so little fun or reward.
I played this game as a kid on DOS and it works just fine through gog. The controls are pretty easy once you know them. You have to use arrow pad and not WASD, because its that oldschool. Its easier and less buggy to play that the 2nd elderschools game, daggerfall. which I am going to play next now.
This game is just way too dated to be played on modern machines the way it was designed back in the day. If nothing else, some one needs to revamp to control system to some more akin to Elder Scroll III.
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