Posted on: July 18, 2017

kyle_k_ski
Verified ownerGames: 371 Reviews: 8
Challenge Level Poorly Implemented
The start of "The Age of Decadence" is extremely promising, but then hits a tactical brick wall that is extremely frustrating to surmount. The RPG-elements are enticing and exciting, but end up proving to be third rate in comparison to a severe lack of tactics because of the limitations of map design and sensible tactical options. It becoms maddening to experience after reloading a scenario six or more times. Later in the game, one has to stumble around the map to find The Exact Single Sweet Spot in order to win a fight. This is NOT fun to experience, especially when one thinks that certain tactical approaches SHOULD work - it won't matter. Try it a thousand times, you'll lose untill you find The Magical Position, and THEN you'll win (oftentimes barely). I don't mind games that are challenging, but this title is imposing a harshness through the wrong means, as most of the time the maps APPEAR to offer up a range of tactical approaches, when in reality, they don't. It's evident that a lot of hard work went into producing this title. I appreciate the graphics, the sound effects, etc., but the combat system needs to be significantly revised to get it to a "4" in regards to its rating. I'd give this title a 2.5/5 stars, but the Rating System won't permit that. If you enjoy slamming your head into a wall of tactical limitations, then this title's for you.
Is this helpful to you?