Posted on: June 16, 2021

Torwater
Verified ownerGames: 84 Reviews: 1
Imperfect but outlines perfection
I like the romance of perfection. It doesn't often hit -- in new games like Pillars, Divinity, etc, or even old school cRPGs like Planescape & Fallout, a perfect character is simply there. They aren't much different from a lucky or intuitive player on their first run, and it's almost identical outside of some extra dialogue/quests from a veteran player. I don't modify KotOR in any way, but if I did, nothing would change in my normal runs. So where am I going with this? Well, I played a few runs and thought this game was good with grand ideas but I never saw much of that energy. The game then ends quickly and suddenly without me having seen much because of how rigid the skillchecks are while also making the game so very hard for players to traverse. So I gave myself perfect stats and tons of skill points to basically do everything I want to do. Why is this relevant, why is this somehow good? Because you end up doing so much. You get to see *everything* this game has to offer, and it creates some really intriguing worldbuilding. You have these Magi, these gods, these vessels of power and destruction and chaos. They're all interesting but they're relics of the past. Then you arrive, and you have no answer. Nothing stops in your way, nothing stops your pursuits, you craft great devices and armor, you become an aspect of Egyptian myth shielding yourself with impossible light (not embellishing) and crushing anything and everything into dust just for looking at you wrong. But then you have a silver tongue and inexplicably can talk your way out of anything as well. Every group and guild wants your input, your help, but they don't realize you are playing such a focal role because they don't communicate. This game crafts such a bizarre and unique world, and the protagonist despite having no set personality oozes character. Is this game for everyone? Maybe not. But it's definitely for me, even if the developers themselves may disagree.
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