Terraformers: First Steps on Mars is a free standalone version of Terraformers.
Lead the first human settlement on Mars! Earth is sending its first expedition to assess the viability of human settlement on Mars, with the long term objective of terraforming the planet and spreading life acr...
Terraformers: First Steps on Mars is a free standalone version of Terraformers.
Lead the first human settlement on Mars! Earth is sending its first expedition to assess the viability of human settlement on Mars, with the long term objective of terraforming the planet and spreading life across its surface. You will have to explore the planet, exploit local resources and develop your colonies into large cities. But make sure to provide a decent living standard for your people to retain their support! Are you ready to lead mankind's first steps on Mars?
Choose your leaders
Explore the planet
Develop the first outposts
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Summed up, I found Terraformers interesting but frustrating. Frustrating because so much of the game happens at random. I'm not choosing how to mold my Colony, what to pursue in terraforming or how to manage the relations with Earth, I'm just choosing from randomized cards or drops or react to random events. In the end it feels like a solitaire, not a strategy game.
You're going to have to play this half-baked demo/tutorial twice to get it, and that means it's not a good tutorial.
It tells you to "do this XYZ" but doesn't explain what XYZ are, why they matter, where you're supposed to find them, how you're supposed to use them, or anything about them.
I think this is in part because the UI not intuitive and there are no warning indicators what your actions might do. You're left to fumble ignorantly and just deal with the outcome. Like, how was I supposed to know placing object A here would replace object B? The point of a tutorial is to INFORM the player, not frustrate them.
A lot of the text and icons are also quite small, which has been a plague of modern gaming for a while. I don't know why developers do this. I cannot read your tiny AF 4pt font on my 1920:1080 monitor. Stop using it.
Basic premise of this game is to get as high of a score as possible within a 30-turn time limit. You get scored on almost every aspect of the game (population happiness and its increase, population, resource production, terraforming done and terraforming rate). It takes a couple runs to get the hang of it, after which you will see your score increase.
There is quite a bit of random (which leaders you, which projects you can build, what is available to explore), which makes every game different. On the other hand, when just going for a high score, it can get a little frustrating as some things are better than other at different parts of the game. Getting a good start is very important for a good score, even if your choices do matter quite a bit as well.
A single run is about 30 - 60 minutes for me. The game is easy to get started with, but your experience with it will change as you get a better feel for the mechanics. The game autosaves every turn (no manual save), so you can quit in the middle of a run and come back to it later. So this is a game you can play if you have limited time for gaming.
I feel it stands on its own as some kind of rogue-like, turn-based strategy game. But I am happy to know the devs are working on a version with a campaign (which I hope includes longer turn limits or even an endless mode).
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