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Tank Warfare: Tunisia 1943

in library

3.9/5

( 11 Reviews )

3.9

11 Reviews

English & 1 more
19.9919.99
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Tank Warfare: Tunisia 1943
Description
Tank Warfare: Chewy Gooey Pass is included Tank Warfare: Tunisia 1943 - tactical battalion level combat simulation. Continuation of Graviteam Tactics series on the Western Front. Game is comprised of two modes: Operational - turn-based mode where you can shift and concentrate forces in the chos...
User reviews

3.9/5

( 11 Reviews )

3.9

11 Reviews

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Product details
2017, Graviteam, ...
System requirements
Windows 8.1 (64-bit only), AMD FX-8320/Intel Core i3-4160, 4 GB RAM, AMD Radeon 7570/nVidia GeForce...
DLCs
Tank Warfare: Longstop Hill, Tank Warfare: El Guettar, Tank Warfare: Operation Pugilist
Description

Tank Warfare: Chewy Gooey Pass is included


Tank Warfare: Tunisia 1943 - tactical battalion level combat simulation. Continuation of Graviteam Tactics series on the Western Front.

Game is comprised of two modes:
  • Operational - turn-based mode where you can shift and concentrate forces in the chosen directions, resupply and replace units, repair and refuel vehicles.
  • Tactical - real-time mode where you are conducting fire combat with the enemy, capturing territory, destroying vehicles and the enemy manpower.

Large-scale operations for the US Army and Wehrmacht with realistic organizational structure. The campaign features more than 50 detailed vehicles produced in Germany, USA and UK. Over 400 sq. km of realistic landscapes were reconstructed from topographical maps and photo and video materials.

  • Enhanced UI: functional interface of various panels, radial orders menu and other enhancements.
  • Interface appearance and customization: three variants of appearance are included, customizable unit markers (Wehrmacht, NATO, Red Army).
  • High replayability and advanced AI, which selects the best strategy based on behavior, not a predetermined script.
  • Advanced management of forces in the operational phase: reinforcement strategies and management of reserves.
  • Statistics keeping: performance of each unit is recorded (kills, losses, awards, etc.). After each battle, damages and condition of forces and vehicles, as well as telemetry are shown in the after battle statistics.
  • Battlefield simulation: realistic vision devices, smoke screens and flares, creation of trenches, explosion craters. Remnants of previous battles remain on the battlefield until the end of operation.
  • Realistic soldier behavior: each soldier has several essential parameters, such as experience level, stamina and morale, which influence their behavior and effectiveness.
  • Detailed weapon modeling and realistic ballistics: bullets and projectiles follow ballistic trajectories, taking wind, temperature and other parameters into account.
  • Advanced armor penetration: modeling based on ballistic histograms without simplifications of probabilistic methods, generation of secondary fragmentation fields takes into account many parameters, such as the change of the field shape in space, fragments and armor characteristics, armor thickness and damage conditions.
  • Complex vehicle damage system: engine, suspension, sights, weapons and targeting mechanisms can be damaged separately, affecting the combat capabilities.
  • Destructible environment: almost everything can be blown up and destroyed, from landscape surface and buildings to vehicles and enemy defensive installations.
  • Advanced control of the off-map artillery, featuring various fuse settings and shell types.
  • Formation and movement modes: lines and columns, movement by road and covertly, infantry following behind tanks, setting a delay, fire sectors, etc.
  • Automatic smoke screen laying: units set up smoke screens when enemy is spotted.
  • Dynamic change of the time of day, light sources and weather effects, influence the course of battle, visibility and area passability.

Also, you can view detailed info on each unit in the interactive encyclopedia, and an interactive tutorial will explain most aspects of the game.


Tank Warfare: Chewy Gooey Pass

November 25, 1942, part of the battle group «Blade» consisting of the US 1st Tank Battalion, attacked the German positions in the Chouigui Pass area. Despite the stubborn resistance of the German forces and air support, the pass was captured by the forces of A/1 tbn company. Tanks of C/1 tbn company captured the bridge near Tebourba and attacked the German airfield near Djedeida, destroying more than 20 aircraft and about 36 vehicles. After this raid, the battalion's tanks took defense at the pass. The German command assembled a battle group led by Major Witzig, which was to counterattack the US positions in the Chouigui Pass.

  • Two operations of 4 turns for each of the parties (Chouigui, November 25, 1942).
  • Area of over 36 sq. km: ridges and semi-desert with harsh terrain and extensive gullies.
  • Historical organizational structure of units at the time of the offensive.
System requirements
Minimum system requirements:
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User reviews

Posted on: February 3, 2021

streetyson

Games: 51 Reviews: 32

More false history

Chouiqui was not a major battle nor of massed Sherman tanks, but a skirmish for 2 companies of US-crewed Stuarts attached to Blade Force - but please note Blade Force was a British brigade. Yes, the raid on Djededia Airfield was a temporary success for one American unit, but it was just a dozen M3 Lee tanks and as part of an overall offensive by mostly British forces. And Tebourba was not captured by the Americans but by the British Infantry, who held it for 10 days until a German... Oh, I could go on, but this is just one of many games that ignores history to bring you another story of how America singlehandedly won the war. You only play as the US or Germany - enjoy your fantasy.


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