Posted on: August 14, 2021
Games: 0 Reviews: 3
A solid remake, but it has some issues.
I think this is a great demo and a great remake, even without comparing it to the original System Shock. I never played System Shock 1 or 2, because I typically don’t like games that make me go through a bunch of menus. But this is a solid demo and I have high hopes for the full release. Of course, I also have my fair share of criticisms. The first is that some of the flashing lights are really hard on my eyes. I know I’m opening a door if I press E on it, I don’t need a strobe light to remind me the door is opening. Maybe just one shift to a brighter intensity would be a nice middle ground. The other issue I have is with the size of some of the UI text, like object names above the compass and the lower left hand map’s text as well. Those two bits in particular have text that’s pretty small, so having their font be bigger to match the hotkey UI’s text size would be great. The melee attack with the pipe to me feels...flat. Enemies sometimes don’t reel in pain when I hit them, which makes melee a bit unreliable. As for technical issues, here’s the ones I’ve come across so far: 1. When I use a healing patch, it reapplies motion blur and ambient occlusion, which I usually turn off right at the start. 2. Subtitles didn’t show up for me when I enabled them. 3. Log entries sound very muted and quiet. Even though most of this review is me criticizing the game, I didn’t want to echo the already-abundant positive reviews here, because I agree - this demo is pretty good and it only needs a bit more fixing up to really shine. Best of luck to the team at Nightdive making this. I understand it’s a huge undertaking to remake a famous title, but so far, I think they’re doing a great job.
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