SWAT 4: Gold Edition includes both the base game and its expansion, SWAT 4: The Stetchkov Syndicate.
It’s not just about the badge, it’s about the rush.
The adrenaline is always high as you carry on the legendary SWAT® tradition – leading an elite squad of tactical experts into hard-hitting action...
SWAT 4: Gold Edition includes both the base game and its expansion, SWAT 4: The Stetchkov Syndicate.
It’s not just about the badge, it’s about the rush.
The adrenaline is always high as you carry on the legendary SWAT® tradition – leading an elite squad of tactical experts into hard-hitting action that delves deeply into every detail of the experience. In a city rife with armed felons and explosive situations, only the unique skills of your men will do – because when SWAT gets the call, there is no other option.
Enter the tense, gritty, explosive world that is business as usual for SWAT®. SWAT 4 gives you easy control over advanced strategic and tactical tools. Plan missions. Deploy your team. Take down dangerous criminals. And in the SWAT 4 Expansion Pack, you get additional weaponry, equipment and even greater challenges. It all adds up to a rush so intense, it could only be SWAT.
Exploding with action: 21 intense missions in fully-detailed environments.
Vast Arsenal: From deadly assault rifles and powerful shotguns to less-than-lethal stun guns.
Advantageous Equipment: Variety of tools available to observe, access, and control situations.
Play with Others: Numerous CO-OP and competitive multiplayer modes extend replayability.
Quick Mission Maker: Create detailed custom missions for yourself and your friends.
Multiplayer Notice: The game's official online multiplayer servers have been shut down. Multiplayer is only available via Direct IP and LAN connection.
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
I don't like long reviews, so here's my one-sentence summary of Swat 4:
Swat 4 is the absolute best tactical shooter ever created, it takes everything Swat 3 did and improves it, and I consider it a must-play game.
If you've ever wanted to be a member of a SWAT team, this is your game. There are no others. In fact, it's so good that there was a mod developed featuring the Canadian Forces and was in fact used by the Canadian Army for training. Yeah, it's that legit. So get it, you won't regret it.
It's fun and more of the same gameplay that I loved about Swat 3. The problem is that it can be really frustrating at times. Your squad's AI has a lot to desire. I've watched an AI squad mate walk by an armed suspect (they actually bumped into each other) and not even acknowledge the bad dude. This kind of stuff happens ALL the time and your squad almost always gets wasted each level.
But whatever. It's over a decade old and well worth whatever price it is on here. It's a fun, unique police based shooter with a nice emphasis on not going into a room, guns blazing.
There is nothing I love more in a game than when I'm made to do something I dont want to, despite other options being readily available. SWAT 4 has done just that.
As a realistic SWAT simulator, you are expected not to gun down all hostiles and ignore civilians, but rather try to prevent all loss of life, hostiles included. The fact that the game makes an effort to prevent needless killing is a fantastic asset, and sets it apart from most other games on the market.
Having quickly gotten to grips with the squad command system, I was beginning the fourth mission, set in a nightclub without having killed anyone myself. As the leader, I had the squad move slowly, carefully and methodically. I used what little floor plans we had be given to plan the assault beforehand, customizing each squad member with exactly what I thought we might need. Each room was being cleared one by one, and my squad was currently in a corridor.
A door either side, the rooms behind us clear and rooms ahead seeming quiet, I let my guard down. I had teams of two men check both doors, and then crept forwards myself. Time seemed to crawl to a halt as I scanned for hostiles - slowly, checking from corner to corner, then up and down.
That's when it happened. One of the gangsters must have heard us, as I reported a wounded civilian to TOC. He ran around the corner, and before I had time to truly process what had happened I had shot him three times, once in the leg, once in the chest, and once in the head. He fell to the ground, killed instantly.
At the end of the mission, the squad recieved a highly positive report. We had successfully extracted every civilian, and we were all unharmed. But the fact that I had killed an AI in game bugged me - I could have done better. I should have paid more attention in pre-planning, I should have took my squad with me and wedged the door to prevent him coming through. But i hadn't, and had been forced to kill him to save myself and the squad.
Truly a masterpiece. 5/5
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