Posted on: September 13, 2024

Battousai_Cenci
Verified ownerGames: 233 Reviews: 2
Very good challenge
Very good challenge, pixel perfect platafmor
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Developed by Games From Earth, Published by Bonus Stage Publishing, All logos are trademarks of Games From Earth, registered in Belgium and other countries. Sunblaze is a trademark of Games From Earth and may be registered in Belgium and other countries. All other marks and trademarks are the property of their respective owners. All rights reserved.
Game length provided by HowLongToBeat
Posted on: September 13, 2024
Battousai_Cenci
Verified ownerGames: 233 Reviews: 2
Very good challenge
Very good challenge, pixel perfect platafmor
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Posted on: June 20, 2023
guiltf33der13
Verified ownerGames: 75 Reviews: 34
Not For Me
I only tried it because I got it for free. This is a brutally hard platformer. I don't think it's fun, but maybe you will?
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Posted on: January 30, 2025
grable
Verified ownerGames: 802 Reviews: 16
Graphical Glitches
It looks decent enough in the menus but when starting a level, massive graphical glitches make the game unplayable. This is on an Intel 1135G7 + iGPU:Iris Xe Graphics.
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Posted on: November 30, 2023
wilkan
Verified ownerGames: 508 Reviews: 155
A Jumping Puzzle Game w/ Broken A Jump
NOT RECOMMENDED. There are free (Flash) games with more content and better controls. Get Hollow Knight or even Shovel Knight instead. Hell, even Meat Boy i.e. its obvious replication template does what this one tries infinitely better in every way and you can get it for free. No reason to get Sunblaze. That is how lukewarm and unable to stand on its own it is. It has no content besides the bungled jumping controls. Do not let the promotional graphics fool you, the in-game graphics are smaller and less detailed. It looks like a game put together with less than 5k USD. Possibly under 2k if programmed by oneself. There is a strange stiffness with jumping that makes something simple incredibly difficult for crappy-implementation-based reasons. Multiply this issue several times in each level and that will be your gameplay content. This makes playing the game much more concentration-intensive and stressful than it would be in a better designed games. Simply reducing the falling speed and making jumping more light and less deliberate to use, would help a lot. Additionally, you need to be insanely deliberate and accurate with your button presses. Not in a telegraphed timing way, no, it is of the unforgiving and non-fun trial-and-error kind of a deal. The puzzle levels feel so hastily put together they are. This game concept clearly would have benefited from a lot more time in the development oven. It is so raw and misses the actual fun mechanics (instead of mandated one-way-or-death soulutions) to work. There is also a glitchy speed up that sometimes happens. None of this is explained in the game. The achievements are all about collectables and challenge-related stage clear stuff. Unless you have a redeement complex (that one should probably take care of), you will get nothing out of this game. It is just another cheap Unity game riding with the established genre of past superior video game classics while retaining no one of the ingenuity or soul of those games.
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Posted on: September 21, 2023
JMayer70
Verified ownerGames: 504 Reviews: 211
Not a fan of platformers
And this reinforced that particular opinion of mine! Extremely difficult with finger twisting controls and actually DO hurt your hands! Had quite enough after approximately five minutes of play. Good job I got this when it was on a free offer. £12.39 is daylight robbery. Of course if you like this kind of platformer, then go ahead......... just don't say you were not warned.
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