Posted on: April 12, 2025

Malekar
Verified ownerGames: 253 Reviews: 5
Your Greatest Enemy
CHAIRS!!! No really its a joke and that joke is on you watch out for these things.
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©2020 Developed by Cyanide Studio and published by Nacon. All rights reserved.
Game length provided by HowLongToBeat
Posted on: April 12, 2025
Malekar
Verified ownerGames: 253 Reviews: 5
Your Greatest Enemy
CHAIRS!!! No really its a joke and that joke is on you watch out for these things.
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Posted on: April 7, 2020
grassicecream
Verified ownerGames: 122 Reviews: 18
It's a pretty alright game
Pretty fun game, interesting story, a cool twist, fun mechanics, somewhat challenging, and a terrible "final boss" It's good fun, get it on sale
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Posted on: May 11, 2020
kbbl
Verified ownerGames: 169 Reviews: 6
Great stealth game i would personally recomend
Quite interesting story, great levels design, good graphics. Very playable, there are lots of ways how to get through. If You choose to kill your enemies, You must still watch Your step. You are not some supernatural hero/machine, You still have to use stealth and moment of surprise to knock down enemies. Even though the main character is ugly and rotten, You definitely will like him and identify with him. The levels are not that easy to beat. It is not simply - kill everyone - You'll have to use full arsenal of Your abilities to get hings done. Comparing this game to early Thief game is very appropriate. It's like Garett had a facelift.
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Posted on: January 19, 2022
SketchFile
Verified ownerGames: 415 Reviews: 14
Half good
did devs run out of time/money for the second half? Not bad, pretty fun. glad unlocks weren't stats. Really awful last "boss" section. And there's a very obvious point halfway through the game that's almost done well just from levl design but reused objective locations didn't do a refresh that's needed. Good fun, and I hear the second is better so I'm looking forward to that. Somewhat shaky mechanics sometimes also need a brushup, but otherwise it's passable. Also some things are just forced ability sections which I'm not a fan of. Not a big deal as that's preference, but when it's just 'seeing' its a problem.
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Posted on: September 23, 2024
James_Blood
Verified ownerGames: 1001 Reviews: 36
Stubby, stabby stealthgame
Relatively small French studio span off a mythos (of orks and men) into this immersive stealth game with mostly open level design. Wonderfull atmosphere, looming dark fear creeping down my spine when i aam trying to find some cleverly placed perch or good spot from which to unravel each room of enemies. one body at the time.... Clearlly the people directly involved in aking the game gave their hearts to this project and it shows - now sure tehre are minor bugs but it feels to me that each level was thorrowly planned and consequently tested to permit more organic playing experience. If there are single solution rooms (you have to do everything in exactly one way and order or you will not clear the room) i certainly either never noticed or cared at least. The visceral feeling i get from sneaking a kill on enemy juuuust before some other one comes into view, only to meet same fate or evading pursuing guards when i do get detected by leaping wildly onto wall mounted catches (i mean Styx is no slouch but he aint build for direct confrontation - striking from shadws is better option 9/10 times) is highly entertaining. But most important thing is that each room is slightly different puzzle and seems to at offer multitude of solutions. Fact that this game still looks gorgeous, sounds this good (i mean the voice actor frot Styx had the gruff aged rasper that gives charakter so much depth), the sound that plays when detected or even one that you hear when someone's neck bone crunches... oh this is world i love to sneak about. Obviously this is not for everyone - you HAVE to want to play stealth game, and whilst it is not as brutal as some or as expansive as big budget titles it dose have colourfull realm, satisfying gameplay and decent story. I hpe that everyone who worked on this game is proud of it and thank you for making such a gorgeously macabre game!
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