Establish your settlement, build your castle, and engage in siege warfare to defend your people in Stronghold, a unique "Castle Sim" combining the best aspects from City Builder and a Real-Time Strategy Game. Set in Medieval Europe, Stronghold challenges you with the daunting task of protecting your...
Establish your settlement, build your castle, and engage in siege warfare to defend your people in Stronghold, a unique "Castle Sim" combining the best aspects from City Builder and a Real-Time Strategy Game. Set in Medieval Europe, Stronghold challenges you with the daunting task of protecting your land from invasion, while keeping Lords, ladies, Jesters, Chicken, and much more.
Choose from four separate game modes: play the economic (non-combat) campaign; siege famous historical castles; test your castle building prowess in the "Siege That" challenge mode; or use the freebuilder mode to peacefully design your ideal castle.
Stronghold features single-player campaign consisting of 21 story-based missions. If you want more you can create new missions for you and your friends with full-featured map and scenario editor. Invite up to 8 players via LAN or over the Internet and get prepared for destruction waits outside your safe heaven, as the enemy prepares to storm the castle walls.
The new package includes the original Stronghold and Stronghold HD, which supports higher resolutions and the new HD battlefield view, which allows you to view the entire map.
The atmosphere of real medieval warfare 21 story-based missions where you can defend against and attack different foes.
Many unique game modes where you can besiege famous historical castles
Goodies
manual (67 pages)
Super Castle Attack mini game
soundtrack
Stronghold Excalibur Pack
HD wallpaper
Classic Stronghold (Windows)
Classic Stronghold (Mac)
System requirements
Minimum system requirements:
Recommended system requirements:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Recommended system requirements:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
The game mixes economy and warfare.
- graphics are servicable but outdated
- production chains are too simplistic
- too few options to costumize the gameplay
- constant catastrophes (like plague and bugs eating crops)
I love this game over Age of Empires for not having to micromanage your workers. On the other hand, it has more different military units than Settlers III. It would get five stars, but it has no skirmish mode, so only two stars.
Stronghold would be a lot better with a proper single map skirmish mode.
The campaign mode is NOT worth playing due to impossible odds and uber-cheating AI after about the 8th scenario.
The "economic no combat" mode is utterly pointless.
Leaves Stronghold with nothing but a very short term attenion hold. I uninstalled (or rather rage quit) after 48 hours.
Lucky for me, I picked this up on a free offer long time ago.
I do not recommend purchase for any more than £1 or $2 or so.
Poor controls, poor unit AI, poor camera angles, poorly explained mechanics and objectives and a frankly unreasonable 'Economic Campaign' (plus a few bugs out of nowhere that, while not gamebreaking, surely lost me a couple of missions)
It is not a "casual" game, you liar. It's a game of repitition and memorization, as near every mission after the first half-dozen or so hits you with something unexpected and forces you to restart the level. Wolves and bears killed all your farmers and you have no way to repopulate? Start over, stupid! A giant fire breaks out and burns down all your buildings mere seconds after the game informs you that you can build wells to put out fires? Back to the beginning, moron! Multiple near-simultaneous plague/pest/crop death/locust swarms while overpowered bandits kill all your lumberjacks? Eat shit, idiot!
Had even half the effort that had been put into the superfluous, overlong and dull as shit "story" cutscenes been redirected to making some proper tutorials or making sure the code can't throw a dozen 'bad events' at you in the span of about three minutes this game would have been a real joy.
But it isn't. It isn't the "casual castle builder" some of you seem to think it is unless you start a custom match and lower the difficulty to absolute rock bottom and even then you need build an army with the speed and efficiency of a korean Starcraft player (unless you're fighting the rat).
The nineties were a garbage time for games, and your nostalgia sickens me. Stronghold Crusader was better in every way and it was still dull. Now excuse me while I go projectile vomit on Stronghold 3D. 0/1999
I owned this on PC -ended up deleting it.
I loved Age of Empires and thought this could be somewhat similar. At first, I wasn't disappointed -it wasn't AoE but it was cool -sadly, it didn't last.
Pros:
- Moats are cool
- Varied campaign
- "Different" but OK controls (compared to AoE)
Cons:
- Some really annoying units -I cringed whenever I had to select them and hear their annoying voices beckoning you. I'm not exaggerating. Then they'd be really incompetent.
- Your stronghold will fall in literally two minutes if the game decides you have taken too long to win a non-timed scenario (read below). It's infuriating to build a large, imposing fortress to see it fall in an instant.
The game has unit combat but the focus is in creating strongholds -castles, walls, towers and moats, which I liked. I managed to defeat a couple of lords, then the game stopped being fun: this mission required you to survive until getting a certain amount of gold. I managed to build an impressive fortress with a large moat, while hoarding gold (which you spend to build most important things) and keeping my enemies at bay.
Then, being close to my goal, an unstoppable wave of enemies arrived -and I mean it: by sheer numbers they razed my fortress, with my feeble attempts at repairing wiping out my large stock of gold with no noticeable effect on the slaughter.
Tried again -this time I didn't save as much gold but built what I thought was a better fortress, same result: wiped in an instant. Tried a few times more, but it was always the same: no matter what I did, how much time I'd spent beforehand fortificating or trying to rush to the gold goal, that last wave (the opposing Lord would say something like "This is the end!") would kill me in two or three minutes, and my first defeat was the closest I'd ever be at winning.
I don't know what was the triggering condition in this supposedly open mission, and after several attempts taking about an hour each I frankly stopped caring.
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