Establish your settlement, build your castle, and engage in siege warfare to defend your people in Stronghold, a unique "Castle Sim" combining the best aspects from City Builder and a Real-Time Strategy Game. Set in Medieval Europe, Stronghold challenges you with the daunting task of protecting your...
Establish your settlement, build your castle, and engage in siege warfare to defend your people in Stronghold, a unique "Castle Sim" combining the best aspects from City Builder and a Real-Time Strategy Game. Set in Medieval Europe, Stronghold challenges you with the daunting task of protecting your land from invasion, while keeping Lords, ladies, Jesters, Chicken, and much more.
Choose from four separate game modes: play the economic (non-combat) campaign; siege famous historical castles; test your castle building prowess in the "Siege That" challenge mode; or use the freebuilder mode to peacefully design your ideal castle.
Stronghold features single-player campaign consisting of 21 story-based missions. If you want more you can create new missions for you and your friends with full-featured map and scenario editor. Invite up to 8 players via LAN or over the Internet and get prepared for destruction waits outside your safe heaven, as the enemy prepares to storm the castle walls.
The new package includes the original Stronghold and Stronghold HD, which supports higher resolutions and the new HD battlefield view, which allows you to view the entire map.
The atmosphere of real medieval warfare 21 story-based missions where you can defend against and attack different foes.
Many unique game modes where you can besiege famous historical castles
Goodies
manual (67 pages)
Super Castle Attack mini game
soundtrack
Stronghold Excalibur Pack
HD wallpaper
Classic Stronghold (Windows)
Classic Stronghold (Mac)
System requirements
Minimum system requirements:
Recommended system requirements:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Recommended system requirements:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Good game but I think Stronghold Crusader Extreme Edition, which includes Stronghold Crusader HD is the go to Stronghold game. Improved graphics, more stable, more units, it's just better all around. It'd be nice if they included the levels from the original Stronghold while adding the new features but I don't think that's included. Still, get Stronghold Crusader Extreme edition, it'll provide a better experience overall. I had my old saves from a long while back when I owned the original and they work with the new one, I'm on 'The Big One' last mission in the warchest trail and I still love this game, so addictive, a true masterpiece.
I remembered loving this game as a young man, but now i'm really loving it.
Had a little trouble running the game. Some kind of error on my Windows 8.1. Used the right mouse button on the desktop shortcut and clicked the search for error solutions. I said i needed to install service pack 3. I did, and no more troubles.
After many years of searching I have concluded my search with the best game ever for me personally: Stronghold! Now with HD it still looks awesome and the castle defense + economy gameplay is so incredibly fun I love it.
You will love it, too. This is a game for everyone!
Stronghold is an interesting dilemma. It floats in a primal soup of Tower Defense, RTS, Squad-Based Tactics (like Commandos), and City Manager. All of these parts were done above average quality for the time, making it more thant he sum of its parts, but today the seams are obvious.
Stronghold has trouble synthesizing the proto-genres it explores into a cohesive experience. Generalism doesn't really work with Stronghold - the missions expect you to recognize what "type" of mission they are and optimize for that.
Missions also feature a lot of scripting - you'll face the same waves of enemies at the same times, the same "surprise" demands will be made of you, the same "unexpected" problems will crop up. And if you aren't prepared for them ahead of time, you probably need to restart. The problem is there are no clues as to what's coming, so a lot of Stronghold comes down to the metagaming of learning to see the future.
You can see how Stronghold would have been impressive in 2001: unlike most RTS-ish games, Stronghold terrain is both heightmapped at can be rotated at 90-degree angles - not a true 360, but you can see every side of something.
Projectiles and their collisions are convincing - walls will block low-flying catapault shots but arced trebuchet shots will sail over. Bodies, trees, other buildings, cows, and more can also block projectiles, often to hilarious effect. Honestly it doesn't appear to be much different from what you'd see in a modern Total War game. It's impressive for the time and feels modern today.
The controls, however, didn't age well, and are firmly a product of thier time, when nobody had really agreed on anything when it came RTS controls. Engineers and siege equipment are especially miserable to manage and control.
Ultimately it was enjoyable enough to finish the "combat" campaign of, but I doubt I'll go back to it.
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