Posted on: June 17, 2024

PseudoPlox0451
Verified ownerGames: 128 Reviews: 3
A game for John Woo fans, if sloppy
Having seen Hard-Boiled and The Killer, I know the score when it comes to John Woo and works influenced by his films; dual pistols, no reloading unless it looks cool, environmental destruction, acrobatic gunfights, and slow-motion. Stranglehold offers these things and more, but many small things keep me from enjoying it as much as any of the Max Payne titles or F.E.A.R., such as: - Jank cover mechanics which make me pop out, aiming at no one - Jank railing/fence-walking which doesn't catch when I press the space bar to interact - Platforming as jank as Max Payne's, which could be alleviated with a proper jump key - A somewhat uncompelling story which excuses the (surprisingly great) variety of locations to shoot up, complete with Chow Yun-Fat's flat voicework as Tequila - The strange decision to have "Tequila Time" (the slomo mechanic) activate the instant the player has enemies in view while diving or doing environmental parkour - Bullet-sponge enemies, ESPECIALLY the bosses, which make the game a slog after the second level All the same, the combat is enjoyably arcade-y in its pacing and sound design; the music goes as hard as the hospital shootout in Hard-Boiled; the character-action-esque abilities like the long-range snipe and spinning room-clearer are clear tributes to key scenes in that same film and others like The Matrix and Equilibrium. The "showdown" sequences that involve leaning while shooting take great reflex to accomplish and feel undeniably badass. Midway made Stranglehold as a sequel to Hard-Boiled, and their love for it shows in the mechanics they put in. Ultimately, though, it feels lackluster compared to other John Woo-influenced games because a lot of the gameplay elements don't seem to mesh together. I expected a Hong Kong action movie experience, and at best, I got more than a passable imitation; the influencer being influenced, and not always for the better. I'd still recommend it; I had my fun.
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