Posted on: October 30, 2025

Catventurer
Verified ownerGames: 404 Reviews: 16
Visual Novel Adventure with Plants
Time Played: 6h This is one of those games where you're going to really like this game or you're going to hate it. A lot of it depends on how well organized you are. You're going to need to spend time just going through the book and the plants you have to identify them. The game does put a check in the book once a plant has been officially identified, and you are given labels to aid you in your task of identifying them. I like to use the labels as follows: red = no idea of what it is, just a description of prominent feature & scent, blue = what I think the plant is, yellow = identification has been confirmed. You're also going to come up with a management system for where you put plants to make them easier to find, but there's that one mushroom you already have to start with that likes to go for walks in the dark and will mess up the placement of other plants while it is at it. The start of each day for me really was just rearranging plants. Because a huge part of the game is just figuring out what the plants are, Strange Horticulture can easily be a tedious game for people that do not enjoy this sort of thing or just do not come up with a good system to help you stay organized or people that area easily irritated by walking mushrooms messing up where you put stuff. The game really does play more like a visual novel where the choices you make in terms of which plants you give someone (when you have the option) determine the outcome. After the rude and hateful barrister Isidore Burbidge gets a rash from the Gandyroot that you gave him previously, do you give him Butterdale that will clear up the rash or Meakdew that will give him painful sores on top of the rash? Both of these choices have different consequences.
Is this helpful to you?






























