Posted on: August 24, 2025

Jose_Daniel_Casado
Verified ownerGames: 234 Reviews: 1
Excellent!
Very, Very, Adictive and more Fun!
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SteamWorld Heist © Image & Form 2015, 2016. "SteamWorld" is a registered trademark of Image & Form. All rights reserved.
Game length provided by HowLongToBeat
Posted on: August 24, 2025
Jose_Daniel_Casado
Verified ownerGames: 234 Reviews: 1
Excellent!
Very, Very, Adictive and more Fun!
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Posted on: December 20, 2018
Sir_silke
Games: 132 Reviews: 1
Really good turn based game
This is one of few games i have not gotten bored by before finishing in years, other games i can think of is x-com enemy unknown and Banner saga, it is a fun quirky squad based game you really should try if you like turn based games!
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Posted on: August 21, 2024
dmaurice001
Verified ownerGames: 113 Reviews: 2
Repetitive and Pointlessly Punishing
I found it cute and sometimes fun, but often repetitive and clunky. I tried upping the difficulty and running meme teams (like maximum explosives teams), but then I discovered that failing a mission costs your half of your saved money 😠. Even if a mission is successful, any characters that die get no XP 😐. To me, that's anti-fun, slowing me down from getting interesting new characters and weapons and abilities 😒. The alternatives to this occasional disappointment and frustration (and prevention of fun) are: 1. Play on medium difficulty where success is nearly guaranteed (un-fun 😴) 2. Never use goofy team comps, just stick to repetitive whatever works (un-fun 😴) 3. Grind to get that money back (un-fun😴) 4. Eschew risky or difficult shots and play conservatively (un-fun😴) I would like to hear the devs explain why they penalize bored players for failing by reducing their excitement and gimping their team advancement 🤨
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Posted on: September 3, 2024
Draugusto
Verified ownerGames: 483 Reviews: 205
This game exists
Turn based tactics in a 2d plane with gunslinger combat that does not rely on a % chance to hit but how good you are at aiming. The game is kind of fun at first, but soon enough they start throwing enemies that double your characters in health points so is a huge drain in time and resources trying to kill just one enemy , and since your aim sways you'll find yourself often missing enemies by an inch, it doesn't help that every action is a commitment, you cannot cancel moves and if you want to restart a mission you'll have to pay for it as if it was a failed mission, all in all, it has interesting ideas, but for me it became an exercise in frustration. Not really sure I'd recommend it, maybe if you are familiar with oother games that has the same mechanics, it is the first time for me and I'm not really impressed.
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