Posted on: August 20, 2020

decorus_veritas
Verified ownerGames: 142 Reviews: 64
Disturbingly beautiful but weak gameplay
A good point-and-lick horror adventure can't be beat. Unfortunately, Stasis is a hard game to praise, excelling in some things and not in others. The art direction in this experience is incredible; terrifying in its beauty. I just love the lights passing through the stained glass near the end. The world-building is fantastic, and it can kill your avatar. You can even kill yourself! It's bold and disturbing. And the overall story is fairly good. But the gameplay is so counter-intuitive. Forward progress is rarely obvious. In one sequence, you need to figure out that you need to run a loader by finding a dead body and tearing its eyes out. The means to do this requires some really careful scruitinizing of a pda and a lot of backtracking. Most of the puzzles are like this: lots of backtracking and looking around the screen carefully for anything that is possibly clickable. After awhile, this gets really tedious, and the puzzles cease being fun to solve. It's a shame for an experience with so much potential. Also, the dialogue writing is pretty bad, which is not good for a dialogue heavy game, both spoken and written. Most of the dialogue feels like it has the same "voice," making all the characters blur together. It's a beautiful experience, and I love the isomorphic perspective and the horror themes, but Stasis misses a lot of what makes point-and-click puzzles so much fun.
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