A long time ago in a galaxy far, far away...
As Luke Skywalker and the Rebel Alliance struggle to defeat Darth Vader and the Empire, a new threat arises. Dark Prince Xizor, head of the Black Sun crime syndicate, aspires to take Darth Vader's place at the Emperor's side. To do that, he must eliminat...
As Luke Skywalker and the Rebel Alliance struggle to defeat Darth Vader and the Empire, a new threat arises. Dark Prince Xizor, head of the Black Sun crime syndicate, aspires to take Darth Vader's place at the Emperor's side. To do that, he must eliminate young Skywalker. As Dash Rendar, it's up to you to protect Luke and help the Alliance defeat the evil Xizor. Watch out for infamous bounty hunters and deadly stormtroopers! May the Force be with you!
A gripping new plotline, with new characters and environments...find out what happened between Star Wars™ The Empire Strikes Back™ and Star Wars™ Return of the Jedi™.
Five gameplay modes - in a variety of vehicles and spacecraft - from the heavily armored Outrider, to snowspeeders, hovertrains, jet packs, and speeder bikes.
Action-packed Star Wars™ locales - including Mos Eisley and the ice planet Hoth. New locales, like the sewers of Imperial City, Xizor's palace, Gall Spaceport and the dreaded junkyards of Ord Mantel.
I play this game in N64, it's very cool and I remember good times playing with my N64 controller and a RCA TV jajaja, I' so happy with this game, this is an excellent adaption to PC.
From flying a snowspeeder in the Battle of Hoth, jumping and shooting your way through an active train system on a junkyard planet, to swoop biking through on Tatooinee, SOTE has variety, and it helps keep up the pace. Granted the controls, especially for the on foot sections, are clunky for today's standard. It's oldschool in the sense that you strafe using separate buttons and move and turn with the same input. A bit of tweaking may steer you in the right direction. I played using an XBOX ONE controller, with strafe mapped to LB and RB, jump A, fire B... It's that era of game.
You also have the classic title scroll, and then in every cut down chapter of the game; there's 4 chapters spanning 10 levels. The cutscenes are CGI with voice over and while I'm nostalgic for the still JPEG and text slides in the N64, I loved revisiting SOTE with uncompressed John Williams music and full voices to add to the story. All the stock Foley is there too, TIE screams, blaster fire, Storm Trooper death cries and creepy probe droids!
Short and sweet was also this era of games. It doesn't drag on too long but feels full and epic thanks to the varied sections through the game. Flying in a snowspeeder and then having an on foot section exploring echo base, peeping around corners methodically for Imperials. And then on the gun turrets in a freighter blasting away TIE bucket heads!
Doesn't rely on too much fanfare from main line characters yet integrates some cool set pieces from EMPIRE STRIKES BACK. Dash Rendar is doing his own thing for the A team but they're not choking up his screen time. And he isn't on some personal quest of revenge or justice, he just wants some credits.
JETPACK!!! What else to say!? In all seriousness the jetpack just feels really good to use in later parts of the game, like when you're platforming over the canyons of Gall, and going underwater through the sewers of Imperial City.
Wouldn't recommend to everyone, more like a gamble on marmite ;)
Finally, the problem of getting this game to work on a modern PC has been solved! Worth the money, even for the $5.99 price tag. Better than the N64 version with actual cutscenes. Any fan old and new should get this game.
The only issue I have had is when I pause the game there is a lag of the mouse in the pause menu. Going to controls or another option in the menu fixes it, but it lags a little.
A glorified early n64 tech demo with horrible controls and empty, boring levels. Exactly the kind of game better left forgotten.
Even games like Rogue Squadron and Dark Forces II : Jedi Knight released the following years later vastly outclasses it.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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