Putting the final in the final frontier.
One blast from destruction, the U.S.S. Voyager is mysteriously transported into a hull space infested with danger. As part of Voyager's elite Hazard Team, you must defend it from a host of scavenging aliens, then infiltrate a Borg Cube and derelict vessels t...
One blast from destruction, the U.S.S. Voyager is mysteriously transported into a hull space infested with danger. As part of Voyager's elite Hazard Team, you must defend it from a host of scavenging aliens, then infiltrate a Borg Cube and derelict vessels to eradicate your deadly foes. The Quake III Arena™ engine powers the dynamic gameplay as you fight for survival through 40 ultra-intense single-player missions and 16 multiplayer arenas. It's first-person shooter action that won't quit. But, be prepared-if Voyager is destroyed, humanity won't be far behind...
Fight along side crewmembers with the additional of Icarus AI, an enhancement to the Quake III Arena™ engine that allows for extraordinary team interaction.
Nine weapons-each with two firing modes-gives you eighteen different attack options. That means the firepower will be there when you need it most.
Multiplayer modes offer Free-for-All, Capture the Flag and breathless Team play.
Corridors collapse, walls explode, and enemies materialize right in front of you.
Includes the Star Trek™: Voyager - Elite Force Expansion Pack.
I used to own this game and had so much enjoyment with it in my younger days.
Despite the graphics, which i gladly ignore and admire at the same time, in a retro perspective, i found this game a warm bath in nostalgia.
Both my FPS, Nostalgia and Trek appetite has been stilled in a good way.
This game is... *playable*. However, the dialogue volume slider doesn't work. The in-game volume is so quiet, I can't hear what anybody is saying, even when lowering the sfx and music volume almost to zero. For a port on GOG, this is unacceptable. I'll just go back to emulating the PS2 port where people actually give a crap about user experience.
If you're looking for an FPS experience that is both strong as a shooter and also lovingly recreates the world of Voyager, look no further! Using the Unreal Engine as was at the time, Elite Force was a breath of fresh air after some of the slightly less strong shooters that had come out such as Klingon Honour Guard.
The phasers you use feel good to handle, the movement is slick and the team dynamics seem to work well for a game of its time. The story is also well done, and sits well in a Star Trek mould of storytelling.
It is not perfect however. The main thing from memory is that the voice acting outside of the bits done by the actual series actors are a bit weak. This was commonplace across most games outside of Lucasarts style adventures of the time, however it does occasionally break the immersion in the game, however these moments are usually brief.
The stealth parts of the game also occasionally feel a bit shonky, but this was a time where stealth was being added to every game as following the success of Metal Gear Solid and Thief and wasn't necessarily as well developed as these games were.
All this is forgivable however when the overall gameplay, characters and worldbuilding are generally strong.
So stoked this is finally available. Btw, if you're playing the game and at some point is glitches and won't let you save anymore, knock the resolution down. I was an hour into the game when everytime I'd go to save it, it would kick me to the main menu. Once I dropped the rez down to 1600 X 1200 it started working again.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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