Buying this game will get you both the original version and the Enhanced Edition.
The Zone, a place full of unfathomable wonders and sinister threats – former exclusion territory near the Chornobyl Nuclear Power Plant. This most dangerous place on Earth became even more mysterious after an obscur...
Buying this game will get you both the original version and the Enhanced Edition.
The Zone, a place full of unfathomable wonders and sinister threats – former exclusion territory near the Chornobyl Nuclear Power Plant. This most dangerous place on Earth became even more mysterious after an obscure accident in 2006. Anomalies with precious artifacts, starving mutants and greedy thugs have flooded these lands along with stalkers searching for a new life and ways to get rich… Feel as one of them in S.T.A.L.K.E.R.: Shadow of Chernobyl!
SEARCHING
To survive, a true stalker must not stop his search. Valuable trophies, equipment and supplies, new friends, shortcuts or answers to the grimmest riddles of these lands are what give a chance not to perish. So prepare for a foray to find your fate in the Center of the Zone, the most protected place from unwanted guests.
HAZARD
The path of a stalker to his goal is never a walk in the park. A treacherous anomaly, able to mash even the most experienced fighter, the stray of ravenous mutants or jarring betrayal – any of these things can cost your life. Get ready to check your skills and gumption, enduring the superior numbers of rivals and mutants. Stay alert even when you are alone – here at the Zone, everything is rarely what it seems at first glance.
DESOLATION
These desolate lands of eternal autumn are full of hundreds of vagabonds. Though, the stalker is always on his own, facing dangers that are often unseen. Listen carefully, calculate every step and trust no one but yourself and Geiger counter. Only intuition combined with mastery and ice-cold guts can save a free stalker from being Lost to the Zone.
Game Features
A mix of action, horror, survival, and RPG elements in a dark Eastern European sci-fiction setting.
The unique atmosphere of loneliness in a dangerous place where time has stopped forever.
Locations transferred to the game from the real Chornobyl Exclusion Zone: Pripyat, ChNPP, and many others.
Smart AI of opponents and NPCs who live their own lives and are capable of reacting to changes.
A non-linear story in which your choices lead to one of many endings.
Dynamic changes in the day-night cycle and weather conditions that affect the gameplay.
Multiplayer modes with up to 32 players on one map.
Developed by GSC Game World, (с) Transavision 2013
System requirements
Minimum system requirements:
Recommended system requirements:
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GOG Patrons who helped preserve this game
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This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (20 November 2024)
Added support for DE, FR, ES, IT, and UA localizations to the installer, eliminating the need for manual file management.
Added support for Traditional Chinese localization (text only).
Fixed issue with fsgame.ltx file occasionally getting corrupted during gameplay.
Game no longer requires admin access; removed the ""RUNASADMIN"" compatibility flag.
Validated stability.
Verified compatibility with Windows 10 and 11.
Verified Cloud Saves support.
Note: The fix for setups with 12th-gen Intel CPUs (integrated graphics) is available as a separate downloadable "goodie pack" file.
Update (20 March 2017)
Updated the soundtrack in mp3 and FLAC formats with fixed tracks 12 and 13.
Thank you AdamHM for reporting and fixing the issue with these two tracks!
Update (23 May 2016)
We have added the Polish localization of S.T.A.L.K.E.R.: Shadow of Chernobyl to everyone's accounts.
The Good
+ Amazingly atmospheric
+ No hand holding
+ Manual saves
+ A-Life
+ Mods
The Bad
- Outdated graphics (can be fixed with mods)
- Extreme difficulty spikes
- Stealth is impossible
- Enemies with x-ray vision
- Bullet sponge enemies
The Ugly
- Bugs
- CTD's
- Freezes
- No autosave
- Corrupted saves
In terms of sheer realism, mechanics, and atmosphere, these are the best "post-apocalyptic" first person games out there.
They are also genuinely difficult, but in a realistic rather than gimmicky way. Getting shot will kill you, but it also kills them. No bullet sponges here and no "take 50 shots and keep fighting".
This is one of the few games, where I felt real anxiety, during gameplay. The only other game I can think of which had this sort of potent effect is the original F.E.A.R.
I echo other reviewers, however, in the need for Mods. These games are jewels in the rough. I have a soft spot for the "Complete" mods, which now exist for all three games, but some of the other mods recommended are good as well.
No fan of Fallout 3 should miss these games. No fan of Metro should miss these games. No fan of the horror/survival/post apocalyptic genres should miss these games.
And the price is right. GOG has really outdone itself here. Kudos.
Ok, this is one of the few games that I got completely lost in.
In a good way though.
I played it without mods upon original release, with a couple patches. I got it on GOG trough the redeeming program.
This game makes no compromises, you will die. You will learn and die again, and again, and again.
After a point, there is genuine satisfaction in surviving the quests and the firefights. When you develop enough experience and get good enough equipment, there is a feeling of accomplishment, you have to deserve it.
The environment are huge, beautiful even today, and especially immersive. The enemies are very well trained and won't be easily dispatched, most of them anyway.
Nothing in this game is perfect, but it all falls into place perfectly...
The game has a simple premise. Youre stuck in the Zone, only way is deeper in. For the most perceptive, the setting itself immediately starts to break the 4th wall, by showing you the Zone as a marker of progression for the most of people attempting to play this game.
A lot of people give up in the Cordon, never making it past the military checkpoint at railroad bridge, an area not too hostile, but still a challenge, if played on the only difficulty this game should be played in, STALKER.
Why dont they? Some arent resourceful enough to just kill the soldiers with what theyve got. Some dont figure out the timing of electrical anomaly scouring the tunnel not 200 feet west of the checkpoint.
Some fail to find the money for bribes. Youll see them represented as the NPCs sitting around fires, scared to ever wander out the village, others dead.
Others give up in the Garbage, a fitting metaphor for them. Youll see a lot of bandits grouping up close to roads and structures, but few wandering further out than that.
If you make it past Cordon and Garbage... Thats where STALKERS are made. Thats where the Zone takes you and never lets you go. To lethal effect.
I first played the game 10 years ago, and never knew there was a 6th, real ending.
Only once I got used to the Zone (playing it about 5 years ago), I figured out to think for myself, and found one of the most intriguing endings to a videogame, if you can call it an ending.
Today, I decided to buy the trilogy again.
Because the Zone calls, and will never stop calling.
Trust me.
I've been using this game as a PC benchmark since release. I consider it the most convincing, beautiful open world devs have ever made. I can't recommend the 2019 Starter Pack with the Autumn Aurora shaders enough. It remasters the game in a way I would have paid for. It makes remasters like Crysis look embarrassing. The scene for this game is so talented and loving.
Please try this game if you're into Metro or filmic, truly cinematic shooters. It's the most immersive I can think of. The sequels are awesome too. I think that most of the devs are actually working on Metro right now, but I consider that franchise a downgrade. That world never really calls me back to it. The first neighborhood you step into in this game always feels real to me and I can't wait to get back to it. Hopefully we get another one someday.
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