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S.T.A.L.K.E.R. 2: Heart of Chornobyl - Standard Edition

in library

3.4/5

( 174 Reviews )

3.4

174 Reviews

English & 17 more
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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S.T.A.L.K.E.R. 2: Heart of Chornobyl - Standard Edition
Description
Newest patch available! Discover the legendary S.T.A.L.K.E.R. universe and experience:   Unique gameplay built on a blend of FPS, horror, and immersive sim It is a non-linear story, with a variety of paths that lead to one of the several endings Benchmark-setting graphics developed using cutting...
Critics reviews
62 %
Recommend
PC Gamer
83/100
IGN
8/10
Game Rant
9/10
User reviews

3.4/5

( 174 Reviews )

3.4

174 Reviews

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Product details
2024, GSC Game World, ...
System requirements
Windows 10 x64 / Windows 11 x64, Intel Core i7-7700K / AMD Ryzen 5 1600X, 16 GB Dual Channel, Nvidia...
Time to beat
36 hMain
68.5 h Main + Sides
134.5 h Completionist
64.5 h All Styles
Description

Newest patch available!


Discover the legendary S.T.A.L.K.E.R. universe and experience:
 

  • Unique gameplay built on a blend of FPS, horror, and immersive sim
  • It is a non-linear story, with a variety of paths that lead to one of the several endings
  • Benchmark-setting graphics developed using cutting-edge photogrammetry and scanning technologies
  • Advanced artificial intelligence systems that will keep engaged even the most hard-boiled players
  • Immersive survival mechanics like hunger, sleeping, bleeding, radiation effects that enrich the gameplay
  • Dynamic day-night cycle and weather will add even more realism to the gameplay experience
  • Mod support gives the freedom to the creative stalker to extend and enrich the game universe
  • Multiplayer mode, will be added after release as a free update




 

Chornobyl Exclusion Zone has changed dramatically after the second massive explosion in the year 2006. Violent mutants, deadly anomalies, and warring factions have made the Zone a very tough place to survive. Nevertheless, artifacts of unbelievable value attracted many people called S.T.A.L.K.E.R.s, who entered the Zone for their own risk, striving to make a fortune out of it or even to find the Truth concealed in the Heart of Chornobyl.
 

EPIC NONLINEAR STORY IN SEAMLESS OPEN WORLD

Take over a role of the lone stalker and explore photorealistic seamless open world in a 64-km² radioactive zone with a variety of environments that reveal post-apocalyptic atmosphere from different angles. Make your way through the Zone to define your destiny as you choose your paths within highly branching epic story.
 


 

VARIETY OF ENEMIES AND HUNDREDS OF WEAPON COMBINATIONS

Meet members of different factions deciding who of them worth your friendship and who deserve a bullet. Engage intense gunfights with a variety of enemies that follow different tactics trying to outsmart you. Choose your preferable firearms from 30 types of weapons with numerous modifications that allow creating hundreds of distinctive lethal combinations.

 


 

LEGENDARY MUTANTS WITH DIFFERENT BEHAVIOUR MODELS

Prepare to encounter horrifying mutated creatures that will try to slaughter you following different behaviour model. Each mutant may appear in different subtypes which makes their behaviour less predictible. Truly extreme danger represent regions with lairs with numerous mutants hunting in large groups.

 


 

ARTIFACTS OF INCREDIBLE VALUE AND UNFORGIVING ANOMALIES

The most valuable artifacts and secrets of the Zone are hidden in the most dangerous places. Beware of the hazardous anomalies and unique devastating arch-anomalies as you hunt for highly valuable artifacts scattered around the Zone. Will you dare to unveil the mysteries of the Zone that took lives of many others before you?
 

 

GOOD HUNTING, STALKER!
 

S.T.A.L.K.E.R. 2: Heart of Chornobyl © 2024 GSC Game World Global Ltd.
S.T.A.L.K.E.R. 2 is a registered trademark of GSC Game World Global Ltd. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.

Goodies
Contents
Standard Edition
Deluxe Edition
Ultimate Edition
S.T.A.L.K.E.R. 2: Heart of Chornobyl
Bonus Side Quest
Deluxe Content Pack (6 Weapons & 3 Suits)
Official Artbook
Original Soundtrack (MP3)
Original Soundtrack (FLAC)
Ultimate Content Pack (4 Weapons & 1 Suit)
Season Pass (2 additional expansions and any future DLC)
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
36 hMain
68.5 h Main + Sides
134.5 h Completionist
64.5 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'2024-11-20T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}

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User reviews

Posted on: March 22, 2025

Hvit_Ravn24

Verified owner

Games: 70 Reviews: 1

Decent game, runs terribly

wait 2-3 years before buying


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Posted on: November 23, 2024

Vilkas007

Verified owner

Games: 8 Reviews: 4

game feels dead

I have gotten into half of the main story and feel bored already, there are almost no side quests, but the thing that turns me off most is how life in Zone feels dead in the old engine we had like actual characters that walk and do their thing in here it feels so virtual and so not real, those 3 random bandits that spawn all the time is most annoying and dumb thing, encounters have to be real, not random. that old engine felt so good compared to the new one. *the side quest is another big thing we have a massive zone that we always dream of but what to do in it nothing happening in the zone there need for more proper side activity from bigger to smaller. *the weapon system is a downgrade from old stalkers, in the early game they shotguns feel useless against mutants the new one feels so ineffective snipers are completely useless they never gonna snipe anyone from far away because they don't even exist in-game from that far. in old engines, they might be invisible if u run a game on Potatoe but they still existed. then there is a progression problem in old stalkers u felt good when u got some end game weapon now it feels pointless only way to deal dmg to anyone is headshot and pistols scripted to be op about that *mutant too healthy mutants take 0 damage it is better to add 5 bloodsuckers instead of 1 with a health of 5 fighting them is literally heal change mag unload mag heal change mag........... *The health system is bad medkits should heal over time and the player must be tanker instead of perma healing *interaction with characters feels dumbed down too much *there is a need for fast travel options map is a massive I really hope the game is unfinished and at least some of the stuff will be fixed then I might change my review


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Posted on: November 28, 2024

Verified owner

Games: 0 Reviews: 52

Flawed

I am not having the poor performance most others seem to be having, using a i5-10600k and a 4070 Ti Super. GOG does not let you edit reviews, so I will not even go into to bugs or console cancer (radial wheel PLEASE) that will be eventually fixed or stuff like the low encumbrance that can be tweaked. The things that cannot be tweaked without significant changes is the change from simulation ("A-life" as the old games called it) to AI "Director" (The Left 4 Dead model), and the new aesthetic. In theory the director should have been an okay change to make, but it functions largely the same as Left 4 Dead and you can cheese it in the exact same way you cheese L4D. You move fast and it just can't catch up to your moving. Then you get no events, no issues with ammo or difficulty, but the world is empty and dead except anomalies and stashes. Neat. You don't do this? Mobs spawns literally right on top of you and spots you right away without regard for how careful or sneaky you are and without giving you the discretion to engage or not, turning it into COD. In order to implement this system properly it should be in a MUCH greater area and done in such a way that it doesn't force a particular outcome. The new aesthetic though is just bad and not fixable. I'm only to the Great Swamp so I don't know if it gets better later, but part of what made the older games is that everyone LOOKED like they were dressed for a hostile environment. Hoods, gas masks and the like. Some of the generic NPCs still have this, but most people are now just in generic body armor if that. Sorry but for all the new weather effects added this takes away 10x as much. The english voice acting is also awful, worse than the old games somehow. I'm not going to let the flaws stop me from enjoying the game, but the old games or their mods are definitely better and its not even close right now.


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Posted on: December 6, 2024

Wild_Cyka_Blyat

Games: 49 Reviews: 2

Maybe good game when out of Beta

Unfinished. Unpolished. GSC CEO Ievgen Grygorovych said "Everyone at the company was too exhausted to finish the game. We couldn't run another marathon." So instead you decided to ship an unfinished product? You didn't have to work your employees to death in the first place. If the scope of your game was too big, it should've been dailed back. If you believed in your vision, you would've given you game more (non-crunch) time. There's no excuse for this. Don't ship unfinished products then expect the player to be "cool" with it. It is especially painful because given one more year, this game could've been truly great, and you wouldn't have had to deal with player backlash.


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Posted on: December 23, 2024

hkmp7

Verified owner

Games: 304 Reviews: 11

Could be so much better

First of all I had technical difficulties with this game. With Frame Generation on, it drops to about 5FPS when you play longer than 20 minutes and get near NPCs. Not fixed despite mulitple patches. All those patches did for me was make the game crash sometimes during the shader compiling screen, which is extra fun when the Task Manager can't be brought in front to close the game. But what really grinds my gear are the hitscanning enemies. This is such bs! The player has to fire semi, because bursts and full auto are too inaccurate and you even have to watch for the bullet drop and have to shoot the enemies 5 to 6 times with Assault Rifle bullets. I just had to shoot an enemy 3(!) times in the side of his head with a .45 USP. All while the enemy just blasts away at 200 meters or more and you just get hit. and if you take cover, well they start throwing grenades that always land next to you. In the beginning this was not that noticeable but I am close to the finale now and here it just is really annoying. nothing but enemies left and right and everyone is just blasting away your health bar despite having one of the best suits in the game and you shoot them in the face and the throat and they don't even care. This is such an artifical difficulty nonsense. Make the enemy hard to kill and the player easy and done is "Our super challenging game". They also have fun instant deaths if you enter areas where you're not supposed to be. Totally cheap and weak and my guess is the devs don't have the skills to make it a balanced game. Just like they don't have the skills to fix the technical problems.


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