Posted on: December 16, 2024

Kenneth_Brown59
Verified ownerGames: 47 Reviews: 2
No controller support
No controller support, key bindings not working too bad one of my favs
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© 2002 Ubisoft Entertainment. All Rights Reserved. Splinter Cell, Sam Fisher, the Soldier Icon, Ubisoft, Ubi.com and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.
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Posted on: December 16, 2024
Kenneth_Brown59
Verified ownerGames: 47 Reviews: 2
No controller support
No controller support, key bindings not working too bad one of my favs
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Posted on: September 9, 2024
chaotikcrow
Verified ownerGames: 370 Reviews: 10
Game ain't working
That is all. It shows a protection at fault at startup and I couldn't even play a bit.
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Posted on: April 20, 2025
epikaffe
Verified ownerGames: 36 Reviews: 3
the WORST stealth game ive ever played
The akward platforming and the extreme linearity of each level broke me mentally. I thought i knew something about stealth games, i mean ive played thief and all the deus ex games, recently ive also played intravenous each i liked quite a bit. i thought i was prepared for this game but i was wrong. The maps are so designed in such tight, linear fashion that i often found myself wondering what was i really supposed to do and really the only thing you need to know to beat this game is the right moment to strike. This is more of a game that tests how pacient you are as oppose to how smart you are. You know in pretty much all the other games that i mentioned the maps are really complex in terms of their design. You need to be vegilant and look for possible path ways that can lead you to where you're supposed to go and obviously you also need be smart when it comes to utilising your tools. None of that existes in this game. You sit in dark corner, shot a couple of camaras/lights out maybe toss around an object to grab the enemies attention and you try to grab them from behind, that's the whole game. It's nauseatingly repatitive and mindless, again you just need to know the right time of when you're supposed to engage. And for a stealth game, i found that brute forcing your way with combat to be quite efficient mostly because the a.i is just stupid and when you're not forced to not be lethal it's just better to shot your way through. It may not be the most satisfying shooting experince but it's way less furstrating. There's also a fair bit of trial and error in this game which for game that severely underdelivers on the stealth aspect just made my brain melt to the point i had it running down my nose and ears. Honestly, i don't understand what made this game popular. Sam fishing might be a cool character but i reckon that's about the only genuinely possitive aspect i can say that this thing has.
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Posted on: January 24, 2013
Ankross47
Games: 82 Reviews: 1
AWESOME
I already have this games in mutiple platforms, SC is by far one of my favorite IP's in the industry, it's awesome that you give now everyone who haven't play them the chance to do it. Splinter Cell 1 through 3 are awesome stealth games, 4 and 5 took another path but they're still awesome, and the new iteration; blacklist seems to combine the best of both worlds...can't wait
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Posted on: May 1, 2012
byrongrenades
Games: 401 Reviews: 3
More Innovative than its sequels
Don't get me wrong. I absolutely love every game in this series. However, you could do more tricky stuff in this one (and Pandora). In a lot of ways, these earlier games are more fun than the others if you like creative stealth.
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