Spiritfarer Demo is available here
Spiritfarer: Farewell Edition is the definitive edition of the award-winning cozy management game about dying. It brings together the base game beloved by over 1 million players, and all the additional content released to date. See why critics called Spiritf...
Spiritfarer: Farewell Edition is the definitive edition of the award-winning cozy management game about dying. It brings together the base game beloved by over 1 million players, and all the additional content released to date. See why critics called Spiritfarer one of the Best Games of 2020.
The Jackie & Daria Update is Spiritfarer's biggest free content update yet! It introduces a new island to explore, two new Spirits to befriend, a new event, and more!
The Beverly Update is Spiritfarer's second big content update.It introduces the new Spirit character Beverly and adds new buildings for your boat, new collectible items, and a plethora of Quality of Life improvements!
The Lily Update is a small yet important addition to Spiritfarer’s main game. This free update introduces the new character of Lily the Butterfly Spirit to guide the player through several scenes which add depth and detail to the main character Stella’s story. Additionally, the update brings improvements to the local co-op play and various bug fixes.
What will you leave behind?
Spiritfarer® is a cozy management game about dying. You play Stella, ferrymaster to the deceased, a Spiritfarer. Build a boat to explore the world, then befriend and care for spirits before finally releasing them into the afterlife. Farm, mine, fish, harvest, cook, and craft your way across mystical seas. Join the adventure as Daffodil the cat, in two-player cooperative play. Spend relaxing quality time with your spirit passengers, create lasting memories, and, ultimately, learn how to say goodbye to your cherished friends. What will you leave behind?
Features:
Enjoy beautiful hand-drawn art and animation.
Build, manage, and improve your own ferry.
Farm, mine, fish, harvest, cook, weave, craft! An endless variety of activities await you!
Meet, take on board, care for, and forge relationships with a cast of memorable characters.
Run, jump, and glide your way through elegantly constructed platforming levels.
Explore a fantastic and imaginative world. Seek and gather resources to craft upgrades for your ship and gifts for your passengers.
Experience moving, emotional stories filled with unforgettable moments.
Unwind for hours into cozy and relaxing gameplay. 30 hours to finish, hundreds more to experience everything Spiritfarer has to offer.
Make the adventure your own with rich customization options for your boat, character, even the cat!
Play as Daffodil the cat in optional local co-op.
Includes the heartwarming base game and three major content updates: explore an expanded world and befriend four new spirit friends!
A very emotional, original, beautiful and largely relaxed game that has a few design flaws. I will only briefly mention the two most important ones, which can otherwise spoil the game: 1. You can't get rid of sheep. Therefore, only lure one sheep onto the ship, because more sheep will eat your garden if you don't feed them. 2. You can't get rid of trees either. So only plant each tree once. You probably only need the mulberry tree to play through the game anyway.
Apart from that, you should dispatch the characters one after the other if possible, i.e. don't put the ones who get on the ship later before the others who were there before. That's how I reached a dead end and had to start again, but that was before the update.
I tried the demo a long time ago and found it absolutely lovely.
Rich, sensitive, beautiful design. Nice !
I bought hier yesterday and I experience a day dream. It brings me to another plane, I like the characters, the music and what the game shares to us.
Thank you for this marvelous game.
i'm normally not much into management games, but spiritfarer managed to marry your typical stardew valley mechanics with some truly emotionally gut-wrenching character development and writing. steer well clear if you don't want your feely parts poked.
This game is a stunningly beautiful, meditative, moving experience with masterful storytelling and "real" characters with unique personalities and compelling narrative arcs. I wept, feeling a real sense of loss as each was guided off the ship. At the end, I sat for some time, unable to “let go” of the experience. (I suspect a “vintage” gamer like me will likely experience the game differently than a much younger player).
Spirit Farer is an "open world" management game but with a semi-linear plotline and a definitive end. Most people will end up encountering game play in roughly the same order and, in fact, deviating from that order can cause some problems especially with pacing near the end. Some game sections may prove challenging for non-platform gamers (like me). I clocked in at 90 game hours (more than most). My advice? Don't rush, and interact with all the NPC "spirits", but mostly relax and be transported, rather than play to finish.
Some minor faults: gameplay can be tedious and the pacing awkward depending on the order that you encounter the spirits. The last ¼ of the game dragged on as most of the frenzy of activity took place in the first part of the game. Many of the actions became repetitive.Important note: I almost missed a vital character because I wasn't in the habit of fishing regularly, or buying things from Francis. (Don’t want to say too much more because of spoilers). Also, pacing varies greatly depending on the order you encounter and transport the characters, which can leave long sections of the game where nothing happens. Mainly, however, the most major criticism is that the game dragged in places, especially at the end where I had little to do while waiting for the next progression of the story. Still, these criticisms are minor, and unimportant. If you love cozy management games, beautiful animation and meaningful storylines, You won’t regret your purchase.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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