Posted on: July 12, 2018

Shuffleblade
Verified ownerGames: 35 Reviews: 10
Missed balance between risk-reward
This game has 4 areas, each area contains 4 levels. As long as you are trying to let by one level it works pretty great but as soon as the game tasks you with completing multiple areas in a row(with other limitations added as well) it goes from a good game to merely frustrating. This game is very punishing, one mistake could be your death at any time BUT often times you play with limited information and on a time constraint. My first two runs in this game I died to a ghost that came and killed me, and yeah thats a timed enemy that is unbeatable and spawns if you take too long and are playing carefully. So the game is super punishing and hard but also hands you a timer where if you play too slowly you will also die, this forces you to make hard decisions between risk-reward. As I previously stated that works fine for one area, trying to string togther 4 levels cleared, but anything beyond that and its enjoyment really drops. After you've gotten to the point that you've entered the last area a few times, if you start the game from the beginning you will be bored. You will not feel tension since its pretty easy, but its still super punishing one mistake and you're dead. So what do you do? Play a little bit rushingly which will get you killed or buckle yourself in for boredom over and over? You uninstall the game thats what you do. The challenge to unlock the last shortcut in this game is crazy, it is a lot about luck and I would not call it fun.
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